Uniforms or no Uniforms? That is the question.
A New Phase has dropped into our Quahogs giving us all sorts of High School and Blasts from the Past Flash Backs. Just what will Phase 3 of the Fast Times at Griffin High Event have in store for us? Let’s take a peek.
FAST TIMES AT GRIFFIN HIGH EVENT ENDS WEDNESDAY OCTOBER 4th @3PM PACIFIC
First up, the Basics
- Players will need to have completed the Main Questline from Phase 2 in order to progress through all the New Content, School of Crock Pt. 8
- Players will need to be on the App Market Version 1.54.0 or higher in order to see the event. Also try restarting your device and check App Market again. Or see if going into the game will trigger it.
- Note: Facebook and Amazon App Markets do have delays of up to 24+ hrs on their launches.
- Also, you may have to go directly to the App Page to force an update on some devices. http://www.tinyco.com/tinyco-games/family-guy/
- Players will need to have at LEAST District 3 Unlocked and Al’s complete.
- Players will only see this on the Mobile App Version (iOS, Google, Amazon, Facebook). NOT Windows Stand Alone
- PLAY THE GAME! Items unlock in stages and as you progress, so if you do not see an item it is most likely you have not progressed far enough in the Main Questline to unlock it. Check details below for more specifics on unlock points
- Don’t have a TON of Tasks open in your Task Menu. If you have too many open, no new ones can arrive. (Keep it under 10). If you do not see new Tasks popping up, clear out some incomplete Tasks already on your List to make room for more
Keep in mind this post is in progress, you will need to keep checking back and refreshing the page to gain all the information as we play through the Event Live and update the page here.
CLUELESS and FERRIS BUELLER’S DAY OFF ©2017 Paramount Pictures. All Rights Reserved
BUILDINGS
Lunch Lady Peter Statue: 170Clams, $45 & 30xp every 8hrs, Always drops x6 Sloppy Joes
DECORATIONS
Whatever Sign: 2 Hall Passes
CLAM MATERIALS
8 Stink Bombs: 85Clams
24 Stink Bombs: 230Clams
CHARACTERS
School Girl Lois (Costume): 160Clams, you will need to go to Al’s to purchase her costume, Fully Tasked, Comes with Questline, Helps Drop Stink Bombs
Dionne Davenport: NO TIMER SHOWING. You will be asked to trigger her in Pt. 1 of the New Main Questline. Once triggered, you will then be able to see the items you will need to collect to Unlock her.
Requires
112 Bandanas (Always): Fight Michael Pulaski
10 Lunch Box (Common): Big Lunchbox Store OR Food Fighting Ring
155 Hair Net (Common): Clear Lunch Ladies
27 Fancy Hat (Uncommon): Bruce Try on Hats OR The Mad Hattery
20 Pizza (Rare): Clear Science Experiment OR Clear Locker Room Bully OR Papa Parallelogram’s Pizza
MICHAEL PULASKI
This is a new Bad Guy for the Phase. A Walking Bad Guy. This means once you trigger him, he will be found wandering around your town streets.
He will have a Battle Timer of 24hrs. That means you will have 24hrs to do as much damage to him as you can to gain as many Materials as you can. Once you defeat him fully to his highest level or hit the 24hrs (whichever comes first), he will go into a “sleep mode”.
Michael Pulaski: Requires Spatulas to Battle him
Spatulas (*Rare): Create in Griffin High Gym with Scrap Metal OR *Lunch Lady’s Trailer
Chance Rewards:
Bandanas
Sloppy Joes
Here are some of the Options for Levels I saw in my game…
1x Level
Cost~ 1 Spatula
Rewards~ 2 Bandanas & 10 Sloppy Joes
2x Level
Cost~2 Spatula
Rewards~ 5 Bandanas & 15 Sloppy Joes
3x Level
Cost~ 3 Spatula
Rewards~ 11 Bandanas & 25 Sloppy Joes
4x Level
Cost~ 4 Spatulas
Rewards~ 15 Bandanas & 40 Sloppy Joes
5x Level
Cost~ 5 Spatulas
Rewards~ 23 Bandanas & 60 Sloppy Joes
LUNCH LADIES
Here is another Bad Guy for this new phase. These will be more of a Target and Shoot Bad Guy. They will wander the streets once triggered. You will need to collect Stink Bombs to launch at them and clear them out. Tap on them or the Bomb Launch Icon in the lower right corner of the game screen to open the Target area, wait til you have up to 4 Lunch Ladies in the Target Screen, Fire.
I saw about 12 Total in my game, just waiting for more to show now after clearing them.
Lunch Ladies: Require at least 1 Stink Bomb to Clear
Stink Bombs: Mort Ingest Sulfur OR Meg Clog the Toilet OR Chris Pick His Nose OR Bonnie Change Joe’s Diaper OR School Girl Lois Raid the Liquor Cabinet OR Mystery Meat Co OR Clam Purchase
MAX HITS: You can hit up to MAX 4 Lunch Ladies at once, so use your Stink Bombs wisely
Chance Rewards:
Sloppy Joes
Hair Nets
Coins
**I removed all roads minus one square patch. They all went to it and stayed there. Easy targeting
Here are the kind of results I was seeing for taking out 4 Lunch Ladies at a time, yours may vary…
+2 Sloppy Joes
+3 Hair Nets
$80 Coins
GRIFFIN HIGH GYM
This will be your “CREATE” area where you will collect Materials to turn them into items used to attack the Bad Guys in the game.
Here are the items you will Create for Phase Three…
Spatula: Requires Scrap Plastic to be created in Griffin High Gym
Scrap Plastic (Common): Seamus Clean the Ocean OR Meg Try to Cook OR Herbert Bake Cookies for Kids OR Brian Recycle
Time to Create Spatula: 3hrs
You can be making up to 6 items in the QUEUE at a time in the Gym. Then you will have to wait until one finishes before adding more into the Queue.
You can have a TOTAL CAPACITY of 8 items at the same time, unless you purchase premium building, High Rollers Backpacks, this will increase your TOTAL CAPACITY to 12.
To create space you need to use up some of your supplies from the Gym. In other words, your Capacity means the TOTAL items you can have being created and done at one time in the Gym. So if you have 3 Rat Tails, 2 Spatulas, and 3 Traps… you have hit a MAX CAPACITY of 8 and can’t make anything more until you use some and make space.
SECURITY DESK
Here is where you will exchange one group of Materials for another. For Phase One, you will be exchanging Hamster Wheels for Hall Passes. Here are some of the exchanges I’ve seen so far…
33 Dodgeballs & 28 Hamster Wheels & 10 Sloppy Joes = 5 Hall Passes
37 Dodgeballs & 25 Hamster Wheels & 12 Sloppy Joes = 5 Hall Passes
39 Dodgeballs & 28 Hamster Wheels & 8 Sloppy Joes = 5 Hall Passes
49 Dodgeballs & 22 Sloppy Joes = 8 Hall Passes
51 Dodgeballs & 23 Sloppy Joes = 8 Hall Passes
52 Dodgeballs & 26 Sloppy Joes = 8 Hall Passes
26 Sloppy Joes = 7 Hall Passes
28 Sloppy Joes = 7 Hall Passes
34 Sloppy Joes = 7 Hall Passes
Hamster Wheels (Always): Clear Science Nerds OR Clear Science Experiments OR Science Class Peter Statue
Dodge Balls (Always): Clear School Bullies OR Clear Clear Dodgeballers OR Locker Room Peter Statue OR Gym Class Mystery Box
Sloppy Joes (Always): Clear Lunch Ladies OR Fight Michael Pulaski OR Lunch Lady Peter Statue
TROPHY CASE
Here is where you will trade Materials you collect while playing the game to unlock Buildings & Decorations to use to further your game play in the Event.
Here are the items you can unlock during Phase One…
Big Lunchbox Store: $45 & 30xp every 8hrs, Chance Drops Lunchboxes
Cost~
10 Hall Passes
Papa Parallelogram’s Pizza: $25 & 15xp every 3hrs, Chance Drops x2 Pizzas
Cost~
7 Hall Passes
The Mad Hatter: $30 & 20xp every 4hrs, Chance Drops x2 Fancy Hats
Cost~
19 Hall Passes
Popular Kids Table:
Cost~
11 Hall Passes
Food Fighting Ring: $45 & 30xp every 8hrs, Chance Drops Lunchboxes
Cost~
19 Hall Passes
Mystery Meat Company: $30 & 20xp every 4hrs, Chance Drops Stink Bombs
Cost~
12 Hall Passes
Lunch Lady’s Trailer: $90 & 60xp every 24hrs, Chance Drops Spatulas
Cost~
20 Hall Passes
***FINAL RANDOM 8th ITEM IS TIMED 48hrs***
There is an 8th item in the Trophy Case that has a 48hr timer on it. What item YOU will see will vary. I had the Gaudy Lambo. So, be cautious if you want it and try not tap back into the Trophy Case til you are ready after collecting the 7th item.
Cost~
50 Hall Passes
***The 8th item is completely optional and up to you to give it a go***
Here are the items I have seen noted so far (feel free to share who/what you see in your Trophy Case in that last spot in the comments)…
Gaudy Lambo
Patches
Donna Tubbs
Hall Passes (Always): Trade Materials at the Security Desk OR Hall Pass Printing Press
MATERIALS
Dodge Balls (Always): Clear School Bullies OR Clear Clear Dodgeballers OR Locker Room Peter Statue OR Gym Class Mystery Box
Towel (Always): Chris Lose His Tail OR Peter Whip Towel OR Herbert Do Water Aerobics OR Cher Redecorate Her Locker OR Gym Class Mystery Box
Hamster Wheels (Always): Clear Science Nerds OR Clear Science Experiments OR Science Class Peter Statue
Hall Passes (Always): Trade Hamster Wheels @ Security Desk OR Hall Pass Printing Press
Radioactive Cheese (Always): Quagmire Fail at Chemistry OR Peter Cut the Cheese OR Mort Count His Cheddar OR Lois Make Fondue OR Bonnie Clean Out the Fridge OR Clam Buy in Shopping Cart
There you have the Basics for Phase 3 of Fast Times at Griffin High.
How are you doing so far? What have you unlocked so far? Any item you are looking forward to? Any tips for fellow Players? Let us know.
~Bunny
Didn’t even realize you can get another prize after the 8th option, so I’m not even sure if I’d be able to get it, but I’m just kind of curious, is Patches a character or a decoration?
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Full character
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Anyone knows when the 4th phase start out?
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Later today if follows usual release pattern
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Not really seeing a better place to put this but I just claimed my *second* 50 hall pass character. After I got Donna I stayed away from the Trophy Case until I had another 50 passes to see what might happen. When I went in it showed page 3 of 4 (instead of three of three) and when I went to the next page it stayed the same except for the claimed Donna changing to an unclaimed Patches (with a new 2 hour timer). Due to phase 4 tomorrow I probably won’t get a third but I’m guessing it’s hypothetically possible to keep trading 50 for a prize if you were rich enough to keep dumping clams into speeding bottle tasks > speeding spatula crafting > rushing Pulaski’s wake up timer (at least up until you get some crummy deco as the prize and hopefully stop).
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Yeah I got the same.
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This may not be the place for this, But I don’t know where else to ask this. If I knuke my town and let all my building stay in storage, well most of them. Will that free up some of the memory of this game for my phone? It’s taking a massive amount of space and I’ve already deleted all that I can on my phone. I have an iPhone so I can’t add storage..
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It will make game run smoother. But in order free up space you’ll need make sure you’re game is saved to an account, then uninstall and reinstall the game, then load your saved game. This frees up a few Gb each time on my IOS devices
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Michael Pulaski’s counter is still incorrect. Now the timer is corrected, but the level starts at 4, the very same level I stopped at last time. I have contaced again Tinyco, let’s see what happens…
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If it starts at 4 and you can get 4 spatulas you’ll get good rewards
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Where is the main questline for Fazed and Confused posted? I can’t seem to find it. Could you please forward the link?
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Sorry Bunnys not completed it fir us to get it posted yet. Will try get what I have of it posted ASAP
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Here’s up to Pt.6 http://wp.me/p4rag2-a76
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I have both Donna and Patches, and the last item in mine is showing as Lil Lois, so you can add that one to the list. I didn’t know about the timer, but thankfully I was able to close out of my game fast enough that it hadn’t saved my getting the 7th item, so I was able to get that, and not return to the trophy case afterwards, so I have a chance to get her…
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Anyone else having problems with Michael’s sleep timer not going down? He should have gone into sleep mode 12 hours ago, this morning i checked and he was at 9h59m59s and is still at the same time when i just checked now. It counts down if i leave it open but resets to the same time when i tap back on him! My gym is now full with spatulas so i cant create anything until i can use them! Already sent a message but am now stuck
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I’m having same issue, I reported it to support, and he woke up, so it could be the timer visual is glitches but he will wake after the 10hrs like he did in my game. If he doesn’t report it please.
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When exactly does the timer for the 8th item in the trophy case start? Is it when you get the lunch lady trailer or do you have to go back to the trophy case again for it to start?
I’m holding out on getting the trailer because I don’t want the timer to start but I do want to get it for the spatulas.
Thanks.
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You need go back in after you buy the 7th item.
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Thanks 🙂
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So, precious weeks items needed to make things were an always drop. Now common with horrific drop rates! Consistency thy name is NOT TC!
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Anyone had issues with the cool down timer. Every time I click on it’s it has reset to 10 hours, even if I don’t exit the game or close the screen. I’m hoping it’s just a visual glitch otherwise that’s going to cause big issues.
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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You are correct, looks to be a visual glitch. He woke up.
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By time this gets reviewed and posted it might be common knowledge, but is anyone else finding that Pulaski’s sleep timer seems to go back to 9hrs 59ms 59secs each time you click on him? Hopefully it’s a visual glitch rather than an actual glitch!
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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i don’t see myself progressing in Phase 3 anytime soon (i just started it) .. i still got 3 days on McLovin counter and i need 32 vodka bottles (which means i can ideally get 36 bottles so i can only afford 4 non-drops in 3 days to unlock him without spending any clams and that’s virtually impossible with the Vodka drop rates) … which also means i’ll need to be making just towels and no spatulas for 3 more days …!! i’ll only start Phase 3 on Suday !! But hopefully I’ll accumulate a good amount of Hall Passes until then to buy my way quickly into the third Trophy Case …
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The clock on my sleeping Pulaski keeps resetting back to 10 hours. I left a message for TinyCo, but they have not responded. I hope this is resolved quickly, and hopefully the last glitch. They have been around long enough now, and are basically doing the same basic mechanics and they should have worked out all the bugs by now!
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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Every time I look, my Michael Pulaski recovery timer is counting down from 10 hours again. I’m full (8/8) with spatulas I can’t use, or create anything else. Anyone else?
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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Does everyone’s Michael Pulaski shows right timer when he sleeps? Everytime i click him he’s 09:59:59, meaning he wont wake up at all…
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He woke up by himself =|
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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Does anyone else also have problems with Michael pulaski? He is in sleep mode, but after a few hours I wanted to see how long I still had to wait for his return and now the timer has started all over again. So have to wait even longer. ..
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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Anyone else having problems with Michael Pulaski’s recovery timer? Everytime I log in the game or while I’m playing and I check his timer, it resets back to 10 hours. This has been going on for nearly 12 hours now. I’ve contacted Tinyco but no response yet…
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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Has anyone else had the sleep timer on Pulaski start over every time you tap him to check it? It keeps going back to 10 hours.
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Nevermind, it only appears to restart. Even though it shows 10 hours he recovered at the right time.
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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I was able to get Donna, then tonight I just happened to open the trophy case and now I could get patches. I was able to get Donna due to the due to the abundance of hall passes I had. Unfortunately I started the two day timer with only four hall passes so I’m not sure patches’s is gonna be in my future. Had I known it would spawn another, I would have waited to open it back up. I just can’t wait to see what this week’s challenge will be. I’m so very afraid!
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Every time I access the game and click on Michael Pulaski to see how much time he has left hibernating, his timer resets to ten hours. This was after my first active timer with him where I battled him once before his active timer ran out. I messaged tiny co so hopefully it is fixed. Anyone else seeing that issue?
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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Hi Bunny! I got a message back from TinyCo saying they pushed out a fix for this. He woke up this morning so I could battle him. We’ll see what happens the next time he hibernates.
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Woke up for me as well. Hopefully that’s it sorted
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I was wondering if anyone has got Micheal Pulaski to come back. Every time I check on his timer it starts over at ten hours.
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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He came back! The timer is clearly not controlling his return.
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Yeah, but thankfully the timer isn’t controlling his return
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My recovery timer for Michael Pulaski keeps resetting to10 hours. The only way it continues to countdown is if I stay in the countdown timer screen. Sorry TinyCo can’t do that. Is anyone else having this issue? Any helpful hints?
I sent TCo a message but the last time I contacted TCo about a problem they informed me the in game help message function was NOT a live chat & that it can take anywhere from 1-5 days to respond. I hope it won’t take 5 days, but if it does I’m probably done with this game.
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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Anyone else having Michael Pulaski’s sleep timer reset to 10 hrs whenever you check on it?
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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Michael Pulaski’s sleep timer shows 10hrs every time I tap on him since he has been sleeping.
Even in the same game session, tap sleeping Pulaski, timer shows 9:59:59, and begins counting down. Close that pop-up, tap Pulaski again, timer is reset to 9:59:59 and starts the countdown again.
Curious if it is actually stuck or a visual glitch.
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Seems visual… Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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My Michael Pulaski sleep timer is 10 hours, but everytime I click on him, it resets??!!
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Let me know if he doesnt come back in 10hrs even with the timer being incorrect
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Not sure how you’re meant to get a good streak going against Michael when capacity is maxed at 8, there is nowhere near enough time to get anywhere near streak 5
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You have 24hrs… so use the time wisely to build up all you need and replenish as soon as you can. Outside of that, please message TinyCo your concern on the Capacity block.
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2.5 hours left on the McLovin timer and I got the last alcohol bottle to unlock him. Now to stick him in the hotel to fill the floor out.
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Hi there. Anyone know if Patches (if he is even an option for you) is a full character or is he just that walking deco you could buy with Herberts dog and the flaming chicken a long time ago? I would push to get him if he is a character but if its just the deco then i ALREADY have that. So then id be stuck with 2 t-rex walking around haha 🙂
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From what I am seeing and information I am getting back… Character. As everyone has a different item depending what is unlocked in their game I have no way to test personal results. Sorry.
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Thanks for the tip about removing street, it definitely makes hitting the lunch ladies easier!
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Anyone else having trouble with the game spawning lunch ladies? I’ve gone about six hours so far without any.
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I’m opposite I’m over run with them.
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So happy Donna returned!! Hopefully Diane Simmons makes a return this Halloween!
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Anyone happen to know if buying Schoolgirl Lois while still in Phase 2, allows you to stock up on stink bombs for Phase 3?
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I honestly can’t say as I’m in Phase 3, anyone else?
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I can confirm that Lois at least drops them. I bought her while still being in phase 2. There’s no counter or anything yet so no way to tell for sure, but usually if the character drops said item, it’ll go towards the next phase or whatever
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after an extreme part, we now go to infinity for part 3, I can only guess what part 4 will be like….
at this point, I must reconsider playing FGQFS, because it is no longer a game for having fun in freeium play,
Thank you TinyCo for a year and a half of fun.
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The random timed item in my game looks to be the big, crazy Golden Dragon (from an event I sat out) – if memory serves, it was a character. Don’t know if I can actually get that amount of hall passes, but I will give it a go…
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He’s a great character, one my favourites even although nothing to do with FG.
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I love The Dragon. And it’s voiced! Grab it if you can.
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You nend 98 Hall passes for the buildings in week 3 plus another 50 for the last one,going be tough…
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Yup, tough one but we battle on
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The funny part was, I went into week 3 with 82 Hall Passes, I was thinking, “I got this one”, burned through them quickly and saw I needed 18 more for the last building…and not counting the character…wow…quick dose of humility…
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Offtopic: does any of you guys installed the android 8? if yes, did you encounter any isssues?
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Anyone answer this? I’m an IOS junkie, sorry!!!
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i play on the s8 and i have no problems with it…. what kind of problems are u having?
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i have no problem, i just dont feel confortable yet upgrading to Oreo. i will come back with feedback after i will upgrade it. TY for your replies
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0/8 on stink bombs…. think this will be a long week with drops like that, and time taken to get items, and the build them… if they drop!
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im not moving to phase 3 until i get McLovin. I joined phase 2 late because of some poor drops for peter and so i’ve still got 4 days left on his timer.
the only good thing about that is i might be able to build up some hall passes in this time to whiz through buying stuff in phase 3
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There’s just 1 character unlock this Phase but some of their items come from clearing bullies and science experiments so might be worth moving on as soon as you’ve done Hall Passes ready and getting benefit combined drops while working on characters
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If I move on to phase 3 can I still finish McLovin or will be disappear once I complete part 8 and move on?
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You can still work on him in Phase 3
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im still at part 6 of week 2 … so i’ll be a day or two late to start Phase 3
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I got Donna Tubbs and Kevin Swanson. Maybe a glitch?
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I had patches show up after I got Donna. I didn’t realize opening the 🏆 case back up would let us try for another. Wish like crazy I had not opened it up out of boredom! Lol
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WARNING!!! There is a hidden timer this week. Don’t get screwed like I just did. For those that don’t have Patches the T-Rex, he is the final item to be purchased from the Trophy Case this week. He is available for 50 hall passes. However, after you purchase the Lunch Lady’s Trailer for 20 hall passes, DO NOT click on the Trophy Case again. Doing so will automatically trigger a 2 day timer! YOU HAVE BEEN WARNED!!!
TinyCo neglected to mention this in the Week 3 FAQs. I plan to send them a note that I don’t appreciate getting screwed over like that as there is no way I’ll be able to get the remaining passes required in time now.
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The warning is there on my post and it will vary for every player what they will see. But all are 50 hall passes & 48hrs timed. It is like a Mystery Box… completely optional. Also… Patches has returned a lot of times to the game, so if you miss him you may stumble across him again. 🙂
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3 hours. It takes 3 hours to create one spatula.
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I thought I had enough passes for all the building in the 3rd week. So I started buying them all. I got to the last one “Donna Tubbs” and to my surprise a 48 hr. Timer started to get her. To get her you need 50 passes. So, everyone beware. I know I will not be about to get 50 passes that quickly. Oh well…..
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It will vary by Player on who/what they see. All are 50 Passes so far and all timed 48hrs so far
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THREE HOURS TO CREATE SPATULAS??? Oh, come on, TinyCo!!!
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Thanks for the update! Seems like a challenging week. Does anyone know if Dionne is timed??
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I noted it on the post too… no timer
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Thanks Bunny, sorry I must have missed that in my first read through!
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Wow, Lois costume is only 160 clams? Not to say that’s cheap, it means either TinyCo is listening to us about costume costs, or someone typed it into the code incorrectly…
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I will take it. 🙂
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After all of the trouble to get Fogle in phase 2 and he doesn’t do anything in phase 3?
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I know, right? Maybe once leveled up/next week? Although doubt it.
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Yeah, what a crock!
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Nice,
I am short 5 alcohol and my timer is about to run out. So there is no need for me to spend clams on him, if he is completely useless.
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Maybe he’ll be useful in week 4. I’m more angry because I could have gotten him freemium but paid to speed things up so I could finish his questline before the new phase dropped. More wasted clams.
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Agreed! Hopefully he will do something in week 4 (if i ever make it through week 3, it looks like quite a challenge!)
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I was so shocked that he was useless. The previous one was worth it, she came in handy in the next phase. I was hoping that was going to be an ongoing theme going forward.
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It damn well *SHOULD* be an ongoing theme!
***, all the work to get timed characters…you should get a better reward than just another body in Tan Lines…
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