Fire Dog Brian Live!!

Hey there Pyromaniacs!

So TinyCo snuck a lil Doggy into our games. Fire Dog Brian is live now. Fire Dog Brian 2

He is in our games in a unique kind of way. Tapping on him in the Shopping Cart Menu will take you to Al’s. There you will see Fire Dog Brian. He is a Premium purchase for 210 Clams. He is a Costume for Brian.Fire Dog Brian Al's

More info coming…

Fire Dog Brian will come with a task, Bark at Truck/ 12hrs, that will drop Fire Chief Hats. Fire Chief HatTagged as ALWAYS on drops.

He has a total of 8 tasks, 2 of which are Visual, 1 of the visuals is a dual task with Chris (Spray Brian).

No questline popped up into the game just yet for Fire Dog Brian. I will update when/if one pops up. His questline finally triggered in my game after clearing up a few others. It will be triggered by Chris. Dog Day Afternoon. More info coming later on the questline.Dog Day Afternoon

What do you think of Fire Dog Brian? Did you pick him up? What do you think of his tasks? Let us know.

~Bunny

(FYI: I already addressed the confusion of the pop up on the Fire Chief for Brian to them. They are making sure it will be clear that Brian was meant to be a Premium.) 

256 responses to “Fire Dog Brian Live!!

  1. @Zombiepanda: Lost a lot of money? Maybe, maybe not. Just remember that there are people that became very rich of selling a very cheap game in the appstore. Was there an official statement from Tiny Co where they said they had big losses or had to fire staff? I don’t mind spending clams on good premium stuff. But if you pay close attention, prices basicly have raised more and more. Good example: Last time the steroid Stewie skin was 200, now a skin is 220. If I’m correct, Steroid Stewie has one animation, as does Firedog Brian. In my opinion that’s not much if you calculate the value of 220 clams in money. Now you can say that there is a lot of free stuff to compensate that, which is fair, but I think in general these games are big money makers if you look at the production costs and how often they do events. (I think used to spend more than 40 dollars on an event -getting a currency object to make the collecting easier and getting characters) So that’s more than 160 dollars Tiny Co just earned from me. I think a lot of people don’t realise that well how much they are spending. The currency of clams could have been the same as a dollar (example: 1 clam = 1 dollar value), yet they decide not to do that. Why? So people don’t realise how much they are spending. Same goes for Tapped out (which I love too)
    There is a reason why mobile games are more profitable then a console games, so I think Tiny Co is just fine.
    The bigger problem I think is that people quit as of the frustration and stress that certain events can give (time limits, being forced to tap every few hours or not being able to meet the target. A game should be fun for in free time, yet most events make you return every 2 hours if you want to get the set targets)
    But that’s just my opinion. My friend spend over 90 dollars on the Star Trek event and thought it was expensive, but decided to purchase it anyway as he’s a big fan. I guess whatever makes people happy, but I have become very selective in spending my clams.

    Liked by 4 people

    • You hit the nail on the head Artist. TinyCo’s biggest source of income loss is from players leaving the game because they’re frustrated with it. I think that’s a big reason why we saw so many of the items for Chris always drop. People don’t mind grinding, but it loses the fun when you’re not rewarded at the end of the task.

      Liked by 3 people

      • You hit the nail on the head here Alissa. And that was my biggest gripe with the Star Trek event and subsequently the Bird is the Word event. While people were praising its difficulty, I witnessed first hand how a fairly casual player (3-4 times a day) experienced that event and she was extremely frustrated by it. That player is no longer playing this game and has deleted it.

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        • And like I said I think that mad rush away from the game is what caused them to evaluate just how much “grinding” is needed for this event. Hopefully a lot of of these always drops continue.

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    • very well said. To me a micro transaction in under $5. When I got my statement from the stat trek event it was over $50 which is too much to spend. I think this game has gotten about $75 from me which is going to be it. $75 is a lot of real games for my PC on steam and not for something I tap during my times at the airport, at the hotels and during my breaks from work.

      Hey hey are making a nice game and I am sure they are making money hand over fist.

      If they do a big Star Wars event I may spend money again, but these monthly one week events will not be getting me to open my wallet.

      But I understand why they do it and some folks will. That is the business model that works for them.

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      • Please don’t misconstrue this as a complaint, but as someone who has intimate knowledge on the subject matter, I wish to chime in.

        IAP is a model based around the younger generation of game players “must have it now” mentality. For hardcore skill gamers, this is a blasphemy as it allowed anyone the ability to pay-to-win. It was no longer about skill and was considered cheating. What’s the point of playing a game: Testing skill. Sure some may say differently but the end result is still the same. So paying to win doesn’t test skill.

        Old school gamers remember dumping quarters into arcade machines. This was testing skill vs. time. In effect, IAP started off wanting to bring that model arcade to your pocket. The failed oversight lies in pricing. Arcade machines had condensed all factors such as licensing, build and delivery, programming, operating expenses, and profit to a single price: 25 cents. As game became more complex, prices raised to as much as a dollar before they started pricing themselves out of the market. All this was based on average play time of less than 5 minute stints.

        For mobile users, the arcade in the pocket has the same reaction to IAP. It’s not only a victim of it’s own success but once alternatives seep in, customer base is destroyed. The subscription-based game systems have allowed for this and at the rather expensive rates IAP’s have been jacked up to, they’re pricing themselves out of the market.

        This brings me full circle to what IAP is useful for. IAP Target audience: teens to early twenties. FG demographics target audience: late twenties to late thirties. IAP is a flawed strategy unless aimed properly.

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        • Lol. You mean all those times that I played NES with NO save option? You failed… you got nuthin. I am a hardcore gamer. I get what they are doing. I see the way the market is going with them. Consoles too. They know their audience, and will create a game to target that audience. Standard business model. True, not what us “old school gamers” were used to. 😉

          Could go on for days on this one. But I won’t. 😉

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          • Well spoke but as in the NES days, your single purchase went quite a long way toward grinding out game play (weeks and months). Eventually, the industry as a whole did notice frustration of players and adapt to add save games. IAP games will learn the hard way as their forefathers did or will go away as many a company did back then too. Only those who adapt survive.

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  2. I’ve been pretty disappointed with this event. The collection requirements are exceedingly tedious, the flames seem quite buggy in how you can tap them to put them out… and Chris doesn’t actually help with event collection at all. He’s just a quest-pusher.

    Now for someone who does help the event along marginally, we are asked to spend 200+ clams on a costume. Typically that higher cost is associated with a new character unlock.

    I enjoyed the Star Trek event so much, but this just seems a bit hastily slapped together.

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  3. This is overpriced for a skin, so I will pass on it. Anyway, I understand that this is a bussiness and they are here to make money, so I see no point in complaining about this. If there are enough players interested in expending money in every premium skins/buildings/character, then TinyCo will continue to offer these purchases, no matter how many of us complain about it.

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  4. Isn’t this the first time a main character’s skin has been premium? I am VERY disappointed. I have paid for premium skins before but not all of them. I have, however, tried very hard to get all the main character’s skins. Making Brian premium is extremely disappointing. While I agree that zombiepanda2007 is right about TinyCo trying to make money and that it’s a business, I think there should be a rule that all main character skins should be earn-able and to keep premium to guest stars, etc.

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  5. I suspected Brian would be clams ‘cos he was third on the original list. After spending so much on Star trek I can’t do it this time.

    You would think that if it’s “free but you can rush with clams!” more people would spend money because it’s not an upfront cost. That can’t be happening.

    I’m still sad I missed Jesus and he was free – went away for a week over Christmas to a friend that had no internet (the horror! lol)

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  6. 210 clams for a skin that I probably won’t utilize after the event… Fail.

    These small events IMO should be mostly freemium… I do spend clams but being greedy isn’t doing it for me.

    If Tiny Co is going to charge clams for the littlest rewards then maybe have a big sale on clams… I’m not talking the buy $9.99 or more and get 5 jaws of life sale I mean double up the clams… Purchase a clam pack and get double the clams. In return don’t overcharge for premium stuff… 210 clams for a new character seems bout right but 210 for a skin… Terrible

    Just a suggestion

    I feel this event is a waste and no fun

    Maybe TC is saving up to buy rights to the Blue Harvest even… Not sure… But Im trying hard to believe this isnt about greed.

    Liked by 2 people

    • Honestly…I don’t think Disney is giving up those rights. Especially since EA has the rights to a Star Wars game (and they have for a while). Of course you never know, money does all sorts of things to people. But in my mind, I don’t see it happening.

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      • That blows… Love the Star Wars parody. There is sooooooo much they could with it.

        Oh well… Not gonna quit the game but I’m surely losing interest… Kinda the same way I did with TSTO.

        No biggie… I lived 42 years without FGQFS I’ll be just fine with or without it.

        Peace!

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  7. I could have sworn when I finished Chris I saw a pop up for the three characters complete set where you get some clams but it’s not in my face space. Do you know how many clams it was? It may take some of the sting out of the 210 for Brian if we get 50 back or whatever. Sorry if I missed it somewhere else.

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  8. To you bunny is he worth it? More pros than cons?

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    • Bunny’s not here but I can answer…for me…not worth it. No real benefit and how often will you really use it?

      Liked by 1 person

      • I thought so too. It would be a lot different if these premium skins had some advantage later on in the game but they never do. Steroid Stewie was a major bust for what he does. Tux Brian Same thing. It is funny how seldom Tinyco premiums are used in the game. When was the last time Bryan Cranston or Kiss had a task to earn an item?

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  9. Yeah. People stole from them so let’s gouge all the rest of the honest people. I have paid them plenty of real money. These last 2 events have left me wondering why I bother.

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  10. Have to say the “get blazed” task got me laughing

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  11. I think the whole thing with clams is more of a shame than anything else. We all play the game so we must all love it (or a least like it!), but for so many followers to be annoyed, I think tinyco do need to have a think and appreciate that while the option is always there to buy or not to buy, not all people have the option of having a quite high amount of expendable income and may be happy to pay for premium items but just can’t afford it or more reasonably, want and feel they have value for money with a purchase.

    I run a very small business and if my customers were annoyed over my pricing like comments on here suggest, I would be worried. If therefore the issue is because they are a big business they don’t care over losing people, then that indeed is arrogance and very worrying that there intentions are just for themselves and we are actually just for making money. And a good business should have a good money making / customer experience ratio

    Sorry for long comment !!!!

    Liked by 1 person

  12. This is very sneaky of TinyCo as the previous in-game graphic stated Firedog Brian was unlockable with resources, just like Firefighter Chris and Firefighter Seamus.

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  13. Not a chance of paying that for a skin,its disgusting. Whatever happened to quest for stuff? That’s the title of the bloody game!

    Liked by 1 person

  14. Clams for a skin on a character I’ve already unlocked – I don’t think so.

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  15. A big, fat “PASS” for me. This event so far (in clams):

    150 clams Firepole 4
    150 clams Firepole 5
    125 clams Firey Tempers Counseling Center
    135 clams Fire Chief
    210 clams Firedog Brian
    —————
    770 clams together

    Honestly ? 3 premium chars during ST:TNG (at 265) were 795 clams, just 25 clams short. And what do we get here at the end of the event ? A building and a skin ? I don’t think that the poles and the Fire Chief will somehow transfer to the game.

    I don’t want to sound harsh or rant, just showing numbers and compare.

    But….. there is something….. I …. can’t….. resist…….

    At this rate, Seamus will cost 1 billion, gagillion, fafillion, shabolubalu million illion yillion clams……
    *puts pinky to corner of mouth*
    *evil laugh*
    😀 😉

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  16. I have every character and skin for this game so far and have been playing since the beta test. I have spent a lot of cash on clams but 210 clams for this skin is the breaking point the price of items has skyrocketed lately. I’m done spending money on it they have lost me as a paying player. I’ll use my 400 odd clams then that’s it.

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  17. moviebuff3000's avatar moviebuff3000

    Well considering how many clams you would have to pay for Chris’s alt if you paid straight up clams without earning it than 210 clams is pretty cheap.

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  18. Sorry but not for 200 clams, possiblt if he had been 50 clams as have 74 in my pot. Trek cost me enough. Will wait for the next main event befor spending more.

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  19. Really upset that the only character I wanted is clams and not stuff

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  20. 😔 Why did they have to make Brian’s costume for clams it is idiotic in my eyes because most of the time you only use a costume for the event and then it has no use after I really wanted it if anything they should have put the firemen in as characters so the first one would be freemium then the next two would be clams as well as add greased up deaf guy which would make sense during this event. Anyway, I hope seamus’s costume is free because it is his first costume for him.

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  21. I saw at least one other commenter saying that he accidentally spent 100 clams when unlocking firepoles…. I guess I did the same because I lost 100 clams somehow recently, musta been. I sent them a message but doubt a refund. Has this happened to more people?

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  22. Late Night Gamer's avatar Late Night Gamer

    Well TinyCo have done it yet again with a ridiculous amount of clams for a skin that’ll join the rest of the useless characters in players inventories!!!
    This time they’ve “extinguished” my interest in this event and probably the whole game (pardon the pun)

    Yes I know, “It’s our option whether to buy or not” & that TinyCo are a “Business that needs to show a profit to survive” etc etc etc but come on think about it TinyCo, surely if they charge a bit less then they’ll get more people buying
    Well they’ve cooked their goose now and they’ll not get another penny from me, I’ve learnt my lesson now through other events, if it’s not free or earnable then it ain’t getting into my game
    I know I’m only a small pebble in a big pond with regards the player base but this last mini event just sucks
    Plus, what’s the point of sending them our thoughts and comments through the game? They may well read them, but they still carry on and do this event after event, look at the Star Trek event, a lot of players spent hard earned cash to speed things along, and I know what you’re going to say, it’s their choice, but players did it because they were enjoying the event and wanted to complete it in the “original time allotted” so what do TinyCo do, extend the event!!! We complain, and get a repeated copy and paste comment that “we’re not offering any compensation to players who spent clams”
    I rest my case, have a good day 🙂

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    • Listen, I agree with you. I have no problem with a skin being premium…but make it a more reasonable price. Here’s an example…let’s compare the two games that get compared the most often…TSTO and FG. In TSTO 99.99 will get you 2400 Donuts, which is about $.042/donut. In FG 99.99 will get you 3500 Clams, which is about $0.029/clam.

      Now both games right now have a premium skin available. So based on the $99.99 package….

      In TSTO it’s Captain Bob, a skin for Sideshow Bob which is 100 donuts….or $4.20.

      In FG it’s Fire Dog Brian for 210 clams…or $6.09.

      Now let’s also take into account the fact that you’ll get 25 clams back if you complete the character set in FG. So that’s $0.73 (approx) back. So assuming you’ll unlock Seamus in time it’s $5.36 for Fire Dog Brian with the clams back for completing the set. Still over a dollar more than the skin in TSTO.

      The pricing structure is just off. There are so many skins in this game, really who wants to spend $5.36 on a skin that will barely be used?

      145, 150 clams for Brian would be more acceptable….in my opinion anyway.

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  23. Y’all, that sucks so bad.. I’m not able to pay real money for clams just to get characters or “skins”. The fact it cost over 200 clams for fire fighter Bryan && you only get 25 clams if you get seamus, bryan && chris is not worth it. If the event ends in a week then there’s really not much activities for bryan to make it worth it. Even if i wanted fire fighter bryan that bad (which i kinda do), i don’t even have enough. I’m not going to just up && quit, but i just wish the characters that are really cool aren’t so high.

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  24. It’s absolutely ridiculous to pay 210 clams for a skin that’s useless once this “event” is over. It’s a skin… Not even a character. Every event premium items are becoming more and more expensive. I don’t believe in the excuse “it’s costs them money to make content” because the amount of money players have invested into this game over the last year is plenty. I lost track how much I’ve spent and for what?!? Characters that only serve a purpose for several weeks and then just get thrown to the back burner permanently. Or items you paid premium clams to obtain only to find out months later you can purchase them with in game coins. The worst part about it all is that they don’t even offer you enough land to display the items that you’ve worked hard to obtain and purchased. I’ve lost respect for tiny co and this game has become a waste of time and money.

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  25. I think 210 clams is a little steep for a skin. Another character, sure, that’s an entirely new source of coin income. If I wasn’t a character/skin completionist, I would have skipped out on this one.

    At least we’ll be getting 25 clams of it back. (Unless Seamus is premium too. :P)

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  26. KnowledgeThePoet's avatar KnowledgeThePoet

    Have been getting a long error message talking about dialogue and American dad with a bunch of numbers tonight then I get two buttons one that says report the other says game ok anyone else getting this or am I the only one I was in the middle of this quest line and with it ending on the 26 and this going on I might not make it…even though I just got fireman Chris

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  27. For some reason this event isn’t making me even interested in trying very hard. I started having issues with my game crashing with this fire event,,too. Everyone is still recuperating from Star Trek….as for me,, I’m concentrating on the Tapped Out event…

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  28. 210 clams ?
    For a skin that will undoubtably end up hardly ever used again once this event ends – that’s ludicrous, I said it before and will say it again – this game has now become nothing but a cash grab – it started out well at first , but for anyone who doesn’t want to spend real money it must be a drag and a turn off. Tiny co grabbed everyone at first as the ratio of freemium to premium was great , but over time the premium has started catching up with the freemium .

    I doubt this game grabs many new players anymore and it’s just the long time players still playing – with all the back to back events , how could anyone ever get the chance to unlock the different districts ? They can’t. They’d also be put off by all the stuff they see yet can’t obtain due to not having the characters to collect them.
    The game is now just for the long time players – and if you want to continue – you’ve gotta pay! That’s the way it’s going !!!
    No skin should be anymore that 100 clams for 210 I’d expect a playable character – oh wait but they’re now usually 265 !!!!!

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  29. I don’t mind paying for premium content, but 210 clams for a skin?

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  30. Appendix : Pain Bringer's avatar Appendix : Pain Bringer

    I understand that they need to make money to keep the game going, but this seems a bit much. I see why people would pay for Star Trek stuff because they are fans of star trek. I Bought Gary the No Trash Cougar because he’s from the show. Fire dog Brian is not from the show, so there really isn’t any reason to get him in my opinion. Usually I see people saying “costs a bit much but ill be getting it” but this time no one seems interested. I think it’s a combination of us thinking that he could be unlocked and the skin not being from the show.

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  31. Personally I don’t mind paying, but I’m a little sad it’s expensive and there’s none of their usual “buy $xx of clams and get “xxxx” free” kind of thing!

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  32. I would only pay for these costumes if they were less than 50 clams 😦 for Brian is so cute too…

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  33. That is a ridiculous amount of clams for a skin, even if I love dalmatians. Sorry TinyCo, I didn’t really care much about this event, now I don’t care at all.

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  34. Not wasting clams on a costume I’d barely see unless zoomed in on the character. Not a fan of this event at all.

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  35. After the last event no clams from me. Need clams to unlock everything this time. I do not mind a company making money as that is how we get good games….but with that said, it is just a builder game and having everything is not really important

    Thanks for the game, but you are going to have to find a way to have real micro transactions in the future, not $20+ outfits.

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  36. I should have figured brian would cost a lot of clams, since he’s the only one i really want in this event. But this is a mini event so I’m saving my clams for the next big event.

    I’m glad my lower level games are getting the tvs to watch for clams (level 38 and level 35) though the game always always crashes trying to play the second video. .

    I love fire dog brian, i just don’t 200 clams love firedog brian. Fun event though, always love tinyco and will continue to support their development cost. I have a feeling I’ll be buying a box of again clams next big event! (the way i figure my 20 bucks at least buys them a pizza and a half while they are up at 2am squashins bugs)

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  37. Ugg…the Brian skin was the only prize I actually wanted. Now that it’s not winnable, what’s the point of even playing this event? It’s not like I have room for any of these new buildings…sooo glad I didn’t waste clams on the fire chief.

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  38. Here is where we need to make a stand, people just shouldnt buy it as it just encourages tinyco to keep charging stupid prices (clams) for skins.

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  39. The fact there is so much chatter over the premium cost of Fire Dog Brian shows exactly how TinyCo should, and did, rate his premium status. Expecting them to offer everything for free is unrealistic. I bought him ’cause I’m a completist.

    You can’t expect to have everything in this game for free. It’s just not good business. The fact we get so much new content is ONLY because they can afford to keep updating the app.

    Deal with it, people. The free players still get a LOT of stuff. You can’t blame them for charging clams for premium characters, bulidings, and skins. That said, 210 is a lot for a skin, I agree. I have no problem paying 200 clams for a bitchin’ premie character (TNG-Worf)…..I have all the premium characters. I’m trying to remember who was the most expensive. Bunny? I think it was Comic Con’s Bryan Cranston for 400. Right? Have there been any 500 or 600 clam premiums?

    I’d still like to get the Crippletron someday…750 is soooooooo high. Wish I’d gotten during that mystery box run, but I was unlucky. :/

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    • I think if he was more reasonably priced it’ be different. As it stands (if you buy the 99.99 package) he’s $6.09, and if you get the 25 clams back (for completing the set) that brings it down to $5.36..still way overpriced. I think if he was around the 140-150 clam mark more people would get him and some of the regular premium players wouldn’t be as upset. (those who aren’t premium would be upset no matter what)

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  40. That’s stupid…..!

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  41. what is the point in getting premium characters if they become useless like a majority of the characters in the game

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  42. excalibur1984's avatar zombiepanda2007

    For all of us complaining about the high cost of clams to get skins and characters, I now get it why is that happening. Remember when the game started last year, a bunch of idiots were hacking the game in order to get free massive amounts of clams? Well, TinyCo lost a lot of money, and somehow they have to compensate for the loss, therefore making everyone pay a little more. It’s just like in grocery or retail stores, when people shoplift, they lose money so in order to make up for the loses the cost of items go up. It’s really messed up that all of us that are honest and buy clams with real hard earned money have to pay for the dishonest ones, but that’s the nature of business all over the place, and not just TinyCo. If we want to get items at a reasonable cost, then everyone should be honest and play accordingly. Just food for thought…….😐

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    • So why do I hear the Canadian Devil laughing? *chuckle*

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      • excalibur1984's avatar zombiepanda2007

        Eh?

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        • It was a reference to a Southpark episode where Stan got obsessed with a Terrance and Phillip IAP game, obviously based on this and the Simpsons game, where you tap to earn things, and can buy in game money with real money, and Stan became addicted to the game and spent tons of real money. Turned out, the IAP game was created by the Canadian devil, a lesser devil than Satan, to screw people out of their money.

          Liked by 1 person

    • Not just that but there are many more players now and more devices to program for as iphone and android continue to release more phones and tablets. So more server capacity to pay for, extra bug squashing, more development time..

      PLUS unlike cash farming games that get you in with a tiny bit of free game currency then hold out for forever with only paid content *cough simpsons cough* tinyco gives LOTS of opportunities to get plenty of free clams. Unlocking character sets. Visiting friends towns. Jesus if you got him, random ad watching events. On my two games out of three where i never buy clams, i still have gotten several 200 clam characters. Lets see the other companies do that.

      Its not just business, they are GOOD business.

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      • excalibur1984's avatar zombiepanda2007

        I agree the Simpsons game is very costly. I play it every now and again, but don’t have all the cool stuff since everything is mostly with donuts! I rather play Family Guy, and honestly, I’ve spent quite a bit of money on this game. It’s an addiction, and rather spend here than on drugs or gambling. I applaud TinyCo for their efforts and for the opportunity they give us to get clams either with Jesus, Ollieland, and sometimes a random clam pops up every now and again. I’m thankful to them, and I’ll be playing this game for a very long time. I enjoy having all the cool characters and skins, and I budget the amount of clams I’ll buy which usually I get the $19.99 (600 clams) .

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    • I don’t think it has to do with anything from last year. I think they trying to drain some players clam stockpiles?

      I buy/collect and have about 500 clams leftover from the grindfest event, maybe they seen we aint spending and think heyy cute doggie in the window cha ching???

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      • excalibur1984's avatar zombiepanda2007

        If you buy them, you get a receipt from either the App Store or the Google store, so you have your proof that you bought them legally. I buy and save my clams, which for the most part I always buy the $19.99 package which gives me 600 clams, then wait another week or two and buy again. Every pay day I budget that luxury of me buying clams.

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    • I respectfully disagree.

      Hacked clams don’t cost TinyCo any money.

      In the best freemium games, only 30% ever give the developer a single dollar.

      People who hack games also (generally) don’t spend. And since clams ate not a physical product, the creation of hacked clams doesn’t cost the company like stealing from a store does.

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    • Sadly, this does not operate by the same logic as a brick and mortar store with tangible items. People here have the option of deciding that cash for intangible pixels is not worth it, and simply walking away.

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    • This isn’t the case at all. Freemium games make their money off a very small percentage of users nicknamed whales who spend large amounts of money.

      User numbers and revenue have only ever climbed for TinyCo. This is a wildly successful game now, far beyond what it was a year ago. If anything the reason why they pump out more premium content is to entice the higher number of users they now experience.

      A skin like that, a premium one, makes money hand over fist. The cost to create, animate, and implement it into the game is miniscule to the thousands of people who will spend money to buy it.

      TC isn’t “taxing” the fanbase for what happened with the cheating, they’re simply taking advantage of a larger customer base by offering more products. Some people might not want to spend the time to grind out the costumes for Brian and/or Seamus but they might have no qualms about plunking down $10 or whatever to pick up something they like for Brian.

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      • excalibur1984's avatar zombiepanda2007

        So I’m a whale because I spend $19.99 for 600 clams every chance I get on paydays. I budget my clams purchases into my bills. I’m not rich but this game is an addiction which I rather spend here than on drugs or gambling.

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    • How long have you works for Tinyco and how much do they pay you to post here?

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      • Yea i’m fairly certain that’s not the case…..if you read what zombiepanda was saying you’d full understand that’s not the case.

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      • excalibur1984's avatar zombiepanda2007

        Priceless dude! I respect everybody, and honestly I’m not the kind of person who will go the extra mile to insult anyone. It’s my nature to praise, and no I didn’t work for TinyCo.

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    • Mate, it’s all data so that’s not it at all. If you steal from a grocery store then the prices will have to go up to cover the loss of commodities:

      If you buy 5 oranges for a dollar that you plan to sell for 30cents each, selling at this price would cover the cost of buying the Oranges and make you a profit of 50 cents. Someone stealing two Oranges however, would force you to put the price up as you cannot cover the original start up cost of buying the Oranges.

      Claims(currancy) are not real, there is no store house full of them that these guys took them from, it’s just a numerical value in a bit of data, in any case they will just block these guys accounts.

      Stuff that would effect the price of stuff would be Tiny co. paying for a license, such as Star Trek, it would depend on what ever deal these guys worked out between them however, they could be getting paid if the tie-in saw it as a way to promote their product.
      The other thing that would effect the price of stuff is if people are willing to spend their money, If they know that people put a lot of money into Mystery boxes in order to get an item, then they will keep making Mystery boxes, as they’re profitable, but if no one spends on them then they will stop doing them because it’s not making them any money.

      Liked by 1 person

      • excalibur1984's avatar zombiepanda2007

        I agree at some point, but I rather spend than steal by hacking. I don’t think any good about dishonest people, they give me the willies. I buy my characters and skins when they’re premium the proper way, and that’s by budgeting the amount of clams I’ll buy, which is usually $19.99 for 600 clams into my bills. I don’t have tons of clams because I spend them when new premium characters or skins come up. I don’t always spend on the mystery boxes because I rather spend clams on characters than on decorations or buildings. I’m not rich either, but this game is an addiction, and on payday I’d rather spend on clams than on drugs or gambling.

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    • It isn’t because of that, in an announcement they made, only 1% of people hacked, and most of them wouldn’t spend money anyway (I’m a teenager and my parents don’t let me spend money on these games, so I would need to use hacks to get items). They sure lost some.money, but it wasn’t that much, maybe 1% of the profits or less

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      • excalibur1984's avatar zombiepanda2007

        See? People like you that hack, make it hard on us who work hard to make ends meet, and yet do the right thing to buy the honest way. It’s my opinion, and I stick by it. I honestly don’t care too much for dishonest people.

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    • I Dunno, Whatever's avatar I Dunno, Whatever

      This makes no sense. TinyCo doesn’t lose any money if you hack the game. It’s like pirating a film – you don’t steal a physical copy of the film (or character or costume) so it doesn’t cost the owner anything.

      The only way they lose money is if the people who hacked the game would have otherwise bought these things. And even then, they haven’t ‘lost’ any money, just missed out on it.

      Either way, this shouldn’t have any impact on pricing. It punishes people who are playing honestly and encourages people to turn to hacking. Putting up the prices of DVDs hasn’t stopped people pirating them, has it? It’s made pirating even more attractive. This is the same principle.

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    • except the simpsons game was/still is hacked and they dont have insane rates for donuts.

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    • No I honestly don’t think that’s it. Because most of the people who were hacking (at least 98%) would never spend a dime on clams anyway.

      The pricing structure in this game has been off since the start. I honestly just think TinyCo is still struggling to find the right balance of premium/freemium and at the right pricing. PLUS…they add a lot of cool stuff, and celebrities who talk. That stuff is not free to add in the game…they’ve got to pay for the rights to use a lot of that stuff beyond the main Family Guy characters.

      Liked by 1 person

      • excalibur1984's avatar zombiepanda2007

        I have to disagree a little bit here because if the hacking of clams wouldn’t cost them anything, then they’d wouldn’t have kicked them off the game, which I hope they did because frankly I’m not a fan of dishonesty.

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        • It’s to promote a level playing field and create balance in the game economy. If you have the ability to hack clams it devalues what the clams are worth. Plus it’s a pure violation of their TOS.

          Liked by 1 person

          • excalibur1984's avatar zombiepanda2007

            I for once don’t know how to hack, and never have done it, plus I have no respect for dishonest people at all. I rather struggle and buy the proper way, than getting lots of items by stealing, you know what I mean? Plus I’ll be sleeping good without any worries. I tend to buy my clam package which is usually the $19.99 for 600 clams on paydays when there are events or deals so I would have the chance to buy new cool characters and skins. I really don’t see what good hacking does anyway, except being dishonest. Every time I buy my clams I get a receipt from the App Store plus my bank debits the purchase. So in my case I have no worries.

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            • I’m not saying there’s any good in hacking. In fact we’re completely against it. You should see the amount of money Bunny and I put into our games. Personally, I’m glad TinyCo shutdown the hacking…and I wish other games would do the same. All I’m saying is hacking is not to blame for the price increases. There are a lot of other factors (content is a big one. Those celebrities and rights for things (like Star Trek) don’t come cheap) that account for why the game is so expensive. All I know is $6.09 for a skin ($5.36 when you take into account the 25 clam refund you get if you unlock all 3) is a bit much and kinda crazy for a skin.

              For for you…if you’re putting 19.99 in it’s even more expensive. You’re roughly paying $0.033/clam. So Brian is about $7.00 for you (and $6.17 when you take into account the 25 clams back). That’s a lot of money for one skin.

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              • excalibur1984's avatar zombiepanda2007

                I’m glad you guys are here to help us out, and I am very grateful for that, and I truly wish TinyCo helped you with clams for your efforts and kindness. It does get expensive I know. I agree with you, every game whether pc or mobile should completely shutdown the hacking operations. As for my buying $19.99 worth of clams, it really gets expensive, but I save my clams whenever a cool character or a skin comes up. I got Brian because I love animals, and the thought of having a Dalmatian firefighter on the game with a firetruck got really cute, so I had to buy it. Now I only have 768 clams to be exact until next premium characters. I don’t like to be below 200 clams, so that’s when I buy more. As for the Simpsons Tapped Out game, they’re even more expensive because most of the cool characters and buildings cost lots of donuts, therefore making it impossible to grow. I play it but I lost my interest because I cannot get everything to enjoy it properly.

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                • Since you brought it up and because I play both and write about both…comparatively TSTO is significantly less to play as a premium player than TQFS. If you compare dollar for dollar (actually converting the donuts to dollars and the clams to dollars) TSTO is less expensive.

                  Now both games right now have a premium skin available. So based on the $99.99 package….

                  In TSTO it’s Captain Bob, a skin for Sideshow Bob which is 100 donuts….or $4.20.

                  In FG it’s Fire Dog Brian for 210 clams…or $6.09.

                  Now let’s also take into account the fact that you’ll get 25 clams back if you complete the character set in FG. So that’s $0.73 (approx) back. So assuming you’ll unlock Seamus in time it’s $5.36 for Fire Dog Brian with the clams back for completing the set. Still over a dollar more than the skin in TSTO.

                  Comparing the number of donuts you get for the price and the number of clams you get for the price in each game (TSTO $99.99 will get you 2400 Donuts, which is about $.042/donut. In FG 99.99 will get you 3500 Clams, which is about $0.029/clam.) it looks like clams are the better value (since you get more for the price and they cost less per clam). But when you convert it into the price of items in the game routinely TQFS items are more expensive (dollar value wise) than items in TSTO. Also, premium items in TSTO have an added benefit. They either pay out more (characters pay 50% more) or offer a bonus % which increases the value of EVERYTHING in your town (almost all decorations offer a bonus % increase, which increases the amount of cash and XP you get from EVERYTHING in your town…buildings/jobs).

                  Honestly, as someone who plays and spends in both…TSTO is the better value to me.

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                  • excalibur1984's avatar zombiepanda2007

                    I think it’s a matter of preference really. Both games have their advantages and disadvantages. On the TSTO game you have the choice to add more land if you want to whenever you have lots of coins as to the TQFS game you have to wait until they decide to add another district to get more land. It’s just that to me the cost to get items is kinda steep. For instance in order to get Captain Bob, Italian Villa, to name a few cost a lot of donuts. To me most of the characters there cost lots of donuts. I wish they were earnable like TGFS.

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  43. Nevermind sorry. It was Seamus and it showed up now. Didn’t mean to waste your time

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  44. Chris Steinwachs's avatar Chris Steinwachs

    Stupid way to show it, very confusing. Should keep it consistent!

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  45. I know it’s a business and they have people to pay on their side … But 200 clams for just a character skin with no other way of earning it … Well that’s just a kick in the clams

    Liked by 5 people

  46. Not a prayer I would pay anything more than 5 clams for this let alone 200.

    Liked by 2 people

  47. no way. $10 USD for a costume?? That’s ridiculous! It should have been collected items. I’m guessing that they’ll do the same thing with Seamus. They might as well end the quest today instead of on May 27th.

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  48. no… friggin’… wayyy

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  49. Fot f**** sake, this is just getting ridiculous. 210 clams for a skin?!?! They’ve really gotten unreasonably greedy since the Star Trek event.
    I’ve always managed to get freemium event characters or costumes without using clams, but bird beard Peter was next to impossible to get unless you had crazy lucky drop rates or used clams. And now 210 for a costume….this is getting way outta hand.

    Like

  50. I’m sad. I was hoping he wouldn’t cost clams.

    Liked by 2 people

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