St Patrick’s Day – End of Event Feedback Page

Hey there readers, I recently asked you if you’d like to see a feedback page replacing the old style end of event poll we’ve been using for a couple of years and you overwhelming voted to try the new format. Therefore welcome to our new end of event feedback page. where today I’m asking you to tell me what you thought of the event, the characters, costumes, buildings, drops, Questline, glitches. Basically here’s the page where you can tell us everything and anything you want to feedback to Jam City, just keep it PG.  

***Obviously there’s been flexible end times on recent events and there’s the change over from PST to PDT so just give us your feedback here when you’re done or the event’s over***

Remember you can say more than you simply liked or disliked the event, such as commenting on the format, the content, what material drops held you back or irked you, what character or costume you’re mad you missed out on, or even which you weren’t fussed about getting. You can share with Jam City how glitches impacted your play, or even how support dealt with any issues you had, such as did they help you get back on track or did they fail to help you at all. Basically any thoughts you share here will be passed to Jam City. 

And just as you also said you’d like it, there’s the quick votes to see which freemium characters/costumes you unlocked.

2 responses to “St Patrick’s Day – End of Event Feedback Page

  1. I didn’t complete the questline and spent a few clams to buyout Ur Peter in the end. This was because the buildings I would send characters to unlock materials kept giving me the wrong outcome. I needed Green Boxer 2 or 3 more times but kept getting everything but him. And those buildings needed to get the rare drop food items were useless as I had the drops completed before getting those buildings.

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  2. Not a bad event. Could have used Mickey McFinnigan and O’Brien as part of the event. The last week felt off also…not one of the week 3 buildings was useful in the end. The questline didn’t feel well thought out and didn’t “flow” in terms of going along with unlocking buildings and Ur-Peter. But for all that it was fun and pretty easy after several tough ones.

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