Hello There Clammers!
As the game evolves we’re noticing more and more of you commenting about upcoming items/features you’d love to see in the game..or even questions/concerns you have about the game. So (as suggested by you) we’ve decided that once a month we’re going to give you guys the 1 central place for you to put your game requests (features, events, characters, decorations etc) would be the best place for TinyCo to see all of your great ideas!
Remember..TinyCo does listen to YOUR requests (and they read this blog!) as evident by a ton of the features we see in the game today! (You never know when you might see a TinyCo’er in the comments responding directly to YOU!)
And to get the ball rolling I’ll kick it off…
Dear TinyCo…first off I still I would really like to see the task lists for characters shortened. Are all those repetitive task times really necessary? Especially when the character is just going to a building to disappear inside? Can we shorten these lists up a bit?
Now for something new…I would really like to see some sort of character list that shows when they’re on a task and where they are. This way if you forget where you sent someone, you can always backtrack quickly and find them 🙂
Dear TinyCo… Bunny would like…
1: The Inventory a little more organized. I like there are 3 separated tabs, but I would like it to go a step further if possible. I would like the Decorations & Buildings either Alphabetized or maybe grouped into Events. It takes a bit to find something in there with all our cool “stuff” we got. Especially when something is just randomly placed in the middle.
2: MORE lil decorations. Lil flowers (white 😉 ), bushes fences, pathways, etc. I love all the lil things each Event has in the Event Area and would love to keep a lot of that around. 🙂
So now it’s your turn. Go on and let us know what YOU would like to see in the game! Sound off with your requests in the comments below, we can’t wait to see what you come up with!







Dear tiny co I would like an upgrade to the character icon at the top of the screen
I would like it a bit like the task button where you can open and close it
It would go horizontal and you would have a row of characters faces
Voting along the top
This could be sorted either alphabeticly or in order of appearance in the game (event characters at the back next to characters from the same event in order of event time eg Kingdom of full moon then comicon then the next and the next
This would be a great addition to the game and would save people time repeatedly tapping to get charecters like stewie to do tasks
I would also like a clevland show event like most people on the site
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And a cancel task option! A must have. Please please please.
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Star wars, that’s all I want. Having thought about this more and more I assume it’s only logical to bring this feature/event when the actual episode 7 is released later this year. Never the less, I’d love to know for sure this could happen or not!?
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Yes that would be awesome
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I would really like to be able to skip a character in the character locator and have them sent to the end of the queue, instead of being the first to pop up each time because it’s sorted in alphabetical order. Sometimes I want to leave a particular character free and it’s a pain to keep skipping them over and over.
Timed event characters create nothing but frustration. They should be eliminated. Racing the clock detracts from the fun. Stick to premium/freemium options.
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How about a Wild Peter skin and animations (or however he´s called in the episode 17th from season 11). Here’s a cap:
http://vignette2.wikia.nocookie.net/familyguy/images/d/db/Aacx15_635_03b_0015.jpg/revision/latest?cb=20130325225259
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O.K. Tiny Co. , here we go…
1. Stop the madness of drag and drop, unless you have memorized exactly what every character does in each building this would never be of any use, and it consistently makes scrolling through Quahog very annoying. (although I can see where it might help youse-guys with development and debugging)
2. Here in Quahog we love our Iggy’s Doughboys and Clamcakes, N.Y. System Hot Weiners, Del’s Lemonade, Fried Calamari is our state appetizer and we drink Coffee Milk. Also where’s the compassion center for Brian to get his Medical Marijuana? So any of those would add a bit of authenticity to the game.
3. Lloyd Christmas and Harry Dunn are from Quahog, as is Charlie Baileygates, so what I guess I’m saying is Jim Carrey.
4. A collect all rent button, very useful when we crawl out of bed and need to hit the shower and head to work at the Pawtucket Brewery.
5. A building with a mini-game that can be played every 12hrs or so (and pays from coins up to 5 clams) would be awesome (like Twin River or Newport Grand, the Casinos here in Quahog!)
6. Please change the beautiful theater, coffee shop, rites of passage tower etc. in to buildings instead of decorations!
7. Is the animation on the bunny hill ever going to be fixed? With the 4 feet of snow we have here in Quahog, I can tell you; climbing that hill would be exhausting. Also animate the ferris wheel, you could even make that a building and send Quahogers there on tasks!
8. MOST IMPORTANTLY… Here in Quahog we love Tawm Freakin’ Brady! So we’d love to see him and Pat Patriot Peter (He was on the team for one episode) If you are all haters (as I imagine you prob. are) you could have tasks like “deflate footballs”, and we wouldn’t even care. TBH though, tasks like “Be the G.O.A.T.” and “Dominate Seyton Manning” and “Show Colt’s they need more than Luck” and “Do a supermodel” would be great!! I really thought he might show up in Quahog on February 2nd, alas he did not 😦
Did I forget anything? …I’m sure I did.
Talk next month, and thanks in advance for taking care of all my selfish concerns! From a life-long Quahoger,
-BusterKnuttz
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Oh well, apparently TinyMatt didn’t like my suggestions 😦
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They are still around, reading them ALL. Trust me. They just are also prepping the new content to go live today as well. So they may not responds to all 350+ comments, but they are most definitely paying attention to every single one. Another TinyCo’er will be in a bit later to comment some more. 🙂
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Cancel tasks. It’s really annoying when a character is mid-task, yet needed to progress a quest. The inverse is really annoying too. I.e. when you have to leave all of your characters off tasks knowing that just one of them will be required for a quest (but unsure which one).
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Dear TinyCo.
You rock! To rock harder how about…
– Bring back (or expand the ‘Best of 2014’ to include) other characters/costumes. Being somewhat new (started playing in November) I missed opportunities to get such juicy items as Kool-Aid Man and completely missed the Hallowe’en characters/event. I hope they come up again this year but if not I’d hate to not have them.
– Rework the animations. Some are unnecessary but overall if you zoom in and watch them they seem very fluid and pretty good quality. Kudos to you, however I think its the character animations causing 90% of the lag and cashing. I know during the Christmas events I had to have characters running indoor-only missions because otherwise the game got a flat tire. It was better during the Valentine’s event because I could confine the event wanderers to a small area off to the side but the Christmas guys were wandering everywhere, and with there being so many of them I had to wonder how inefficient it was to have them all walking random circuits around town.
– Since we have Patrick Stewart, any chance of the rest of the Star Trek: The Next Generation cast appearing? I think it would be hilarious to have Michael Dorn say “I have to pee” and send him and Brent Spiner on a mission to go to the bathroom or a Patrick Stewart “Shut up Wil” mission with him hitting Wil Wheaton.
– Keep the clam costs for characters to a reasonable level. Realistically I’m going to continue to throw money at you guys at every event (insert picture of Futurama’s Fry ‘Shut up and take my money’ meme), but some of the recent characters and even costumes have been quite pricey.
-Bertram!
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No – you rock! 🙂
1) The more requests we get like this, the more likely it is to happen. And as we add more content, it gives us more stuff to re-release during quiet weeks. Keep letting us know! 🙂
2) This is good feedback. You’re correct that more animations = more RAM usage. We’re always looking for ways to improve this. That said, we consider animations to be our biggest selling point, and what makes us different from other games.
3) There’s always a chance 🙂 would you rather see The Next Generation, or The Original Series?
4) We’re working hard to balance this, hitting the mix of earnable characters, low clams, and high clams. There’s a ton of thought and work that goes into pricing an entire event, and feedback like this plays right into it.
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I would like the decos organized into categories, one for each holliday, landscaping, and other or misc). Please get rid of the strict road grid and make the roads narrower to allow more space with the little land we have. Open up the water at least 10 more grid spaces.
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Slightly delay advancing character quest dialogs when they are first activated, or remove the touch-anywhere-to-advance behavior. With so many characters and checkmarks to tap, I often hit them really fast but then I end up constantly missing the start of the dialogs. (and punchlines aren’t funny if you miss the setups 😉
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I would like an option for a limited screen clearing. Instead of having to remove ALL items — buildings, decorations, roads, etc — in the entire city, I’d like to be able to clear out smaller sections. Perhaps by just moving all items (not characters) currently on screen into inventory. That way, you could zoom in/out to focus on a specific area, then clear it.
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I like this idea. I want to nuke my town right now after the mess vday made but im really proud of a particular section that took me hours and I dont want to destroy that part.
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I, too, like this idea.
Making things easier for decorators is a very specific goal, and one we think helps the game spread (through better screenshots and more players playing.) But it’s also a lot of resources to change 🙂
How else can we improve this for hardcore decorators?
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You SURE you want me to get started again on decorating? Lol
More lil things. 1×1 size. That fill nice and close to each other in almost a seamless way. Flowers, bushes, etc
More Colors. This is mainly for my design images, but it also helps when lil stuff matches building colors too.
More options of “underneath” ground design. A way to change the ground and still be able to put things on top of it. Like Dirt, Brick, Pavement, ect.
More fences. Styles and shapes we have seen throughout many events.
Mainly… more of just the lil stuff. I can make a LOT with a lil. 😉
Quick placement and storage. It gets tedious when you have to go back again and again and again to place the same item over and over. I like that ability to tap and tap and tap and it just keeps on coming. Whether from Inventory or Shopping Cart. Same with Storage, maybe a way it automatically picks up the next same exact item.
The main reason I like the idea of a “Store only this area” is it takes at times hours or days to create something (especially my 2D & 3D art) so it takes a while to put all that away when I want to change it up. Even if its just like a “tool” that grabs hold of a bigger spot and anything inside that spot. Like a 10×10 or 20×20 block tool. If anything spills over into the next area, it can either be set to go with it or stay. If that will work.
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How about clearing by District or expansion block? There are just some areas that I spent a lot of time on and really like, and others where I’d like an easier way to start over that doesn’t involve removing 200 1×1 items. (e.g. Fiddling with the beer river has been a real time sink.)
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Bunny I would give you all my little decorations if I could, I hate them . There are a pain to move around and it takes soo long to do so . Maybe my giant sky finger is just too big
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Awww thanks 😉
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– Crashing, freezing and lagging. These rank above anything else in importance. I can put up with all kinds of human error, but when a game brings me to the point of wanting to slam my phone against the wall out of frustration..lol..not a good thing. For me…and I’m only adding this because its so consistent for me; may be diff for others, the worst times are collecting, assigning tasks and opening special screens ( like event screens). Whinch leads me to my next point….
– Minimizing unneeded animation. The main thing that comes to mind here is when you are collecting and you tap a coin- and it becomes another coin and xp…and sits and sits. If you are tap happy like me you can tap 30 or so buildings while the first one is still sitting. Then there’s an explosion of noise and chaos and its it all freezes. I say get rid of the secondary animation. When you tap a coin it dings, disappears and that’s it. I think little things like this would improve overall performance. Also on this note it wouldbe nice to be able to turn off animation on each thing although that may be asking for too much who knows.
– Roads. So much can be done with the roads. Most importantly, I would like to be able to put them ANYWHERE I want to, not in the predesigned spaces. That alone would open up existing space for people with what they already have. Also I think the roads could be made smaller by 1 or 2 squares. Again this would add so much space to what people already have.
– The water should be opened up so that things can be placed on to it. Also it seems that if you shrank it back some and made it smaller, you might could get more land that way.
-since were in the water….no..I dont want to get started on the blimp…thats just kinda embarrassing…you guys know something went wrong..you didnt have this big gap of time planned…come on lets get it movin and finished up please. ( sorry tiny rant thrown in).
– MINI GAMES!!!! Need them need them. Not only for the lagging moments between events to keep players busy.. it could be an awesome way to introduce things into the game. Such as …winning new dialog for characters- winning materials…so many ideas…
– Would love new see or hear rather, new dialog for all characters. Freshin it up some. Hearing these guys same the same things over and over gets old.
– More joint tasks and outdoor tasks.
Maybe Ill do a part two later…too many ideas!!
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After I reread it, I see that it is all critique and no love. Well, trust me Tiny Co., I got much love for ya. I have been a gamer since…well 1985 or so, lol , ( uh oh dated!), and I can honestly say that in all my years of gaming I have never given/paid 150$ plus and counting to play a game.So yeah I come off brash, its just tough love, cause you have a diamond here , I just wanna see it polished.
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When advancing through characters with the top-left icon, don’t restart the list when you send one on a task, start back up at the previous position in the queue. It’s very difficult to intentionally skip over a few characters only to have it force you to skip the same characters over and over again.
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In case you didn’t already know, I just realized that the characters come up in alphabetical order , eg Arnold, Bonnie, Cleveland, etc
I think it would be better if they came up in the order that you cleared them
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Yeah this is really annoying. Keep the list where it was left.
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I am going to second movable Road grids, sidewalks and better tab organization for inventory.
To make premium characters more useful, maybe when a new premium character is released one or two past premium characters can have tasks to earn items to “discount” the price of the new premium characters. Much like the way regular characters earn items for new characters which reduces the amount of clams needed to instantly purchase new characters. I would feel like my premium characters were worth something and served a purpose and would probably purchase most of the premium characters for a discounted rate. right now I only purchased a premium characters that I really want. just a suggestion. Thanks for all the work you do TinyCo.
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Cleveland Brown’s family!
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With so many characters it is a pain to do a task for every one. I wish I could just click a 12 hr button or 24 hr button or “results in item” button, etc that would put everyone with that available on the task, clearing out a bunch of them all at once.
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I would love a search option in the inventory tab. When I was trying to find out if I was bugged with a decoration, it took me 2 hours of sifting to be sure. We need the ability to type in the name to find it quickly.
I would also love to see Kool aid man return along with sexy stewie, they are all I am missing and lots had issues getting Kool aid man during the event.
I also would like a way of seeing if a character has an item drop I need besides having to scroll through the list on the item, like if you click on Peter and scroll through his characters the item I need is above the skin in Al Harrington’s so I know without checking every skin on the list (Peter just has too many to scroll through)
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I would love it if there was a way to cancel a characters actions with out spending clams. I’ve accidentally had characters do the wrong action or set a character to do a long action only to have a quest pop up that requires them. It would be nice if I could cancel actions even if I get nothing out of it.
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I would love to be able to sell some items from my inventory that i do not wish to keep. I know this process was started but it would be nice if any buildings, decorations, etc. Could be sold to clear out unwanted inventory.
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Dear TinyCo,
These are the things I’d really like:
* For every level the player goes up, award clams or a deco/building which is exclusive just by reaching that particular level because, as it is at the moment, there is no point as such in leveling up to the max level 60 – you just level up and that’s it.
* Have the majority of characters contribute to dropping an item for timed events, especially all the premium characters which have been paid for with real money. Almost every premium character made available for purchase in an event was very useful for that particular event he/she was in and that’s it. Once that event is over, the premium character becomes useless and is never to be utilized again for future character or costume item drops. Make these premium characters be worth the money that players spent on them!!
* Have a 7 day log in system like TSTO, where each day it rewards the player in some coins incrementing gradually, ex: day 1 (100 coins), day 2 (200 coins), etc. and at the 7th consecutive log in, award clams or a random deco/building which is exclusive just through this 7 day log in system. Missing a day would reset the system back to day 1. In this way, it ensures players keep playing on a day-to-day basis and they can obtain some exclusive prizes as well.
* Allow for roads to be added anywhere around buildings and not at particular spaces to allow for more space to add more buildings and stuff. At the moment, if a road cannot be placed exactly behind buildings but a few spaces ahead, I have to always fill in that gap by inserting a row of trees.
* Allow players who do not have Facebook to add non-Facebook friends similar to TSTO.
* Have a one-click button (or by shaking the device) to collect the rent coins from all the available buildings and not having to hover all over the map since now that it’s becoming rather large in size.
* In the character-finder window, indicate as well (maybe with a ‘check’ mark) that a character has finished doing a task similar to how an exclamation mark indicates that the character has a new quest to start.
* Have the ability to add gray pavements under buildings/decos as having just green bases for certain buildings/decos (especially vehicles) seems a little odd at times.
* Bring cartoon celebrities (such as Looney Tunes, Disney, etc. who also have appeared at times on the FG show) and video game characters (like Nathan Drake, Super Mario, Sonic, Pac-Man, etc.) or voice actors (like Troy Baker, Nolan North, Jennifer Hale, etc.) maybe for an E3 event this year as these would be a cool addition to the roster of characters we have so far.
* Since Cleveland and his new family moved to Quahog, have Donna, Roberta, Rallo and Cleveland Jr. in the game too. Having obtained all 4 will complete the set and award the player some clams.
* As other upcoming characters from the FG show, I’d love to have both of the Swanson kids, Kevin & Susie, Billy Finn the talking dolphin, Bertram and Ernie the Giant Chicken.
* Have a cancel task button option. Many times I would have sent characters to do their 1-day tasks and then realize a bit later that they’re needed for some item drop, thus, having to wait the next 24hrs until they become available once more.
* I’d love to see the plutonium time traveling quest finish off with a Back to the Future mini-event where Doc Brown and Marty McFly are unlockable/purchasable characters.
* Eliminate the ability (or maybe have the ability to disable it from the options menu) to drag characters and NPCs (decos that roam about your city). It is really frustrating that at times when you hold and drag your finger to scroll about your city, you accidentally would be dragging a character or NPC instead!
* Make all current playable characters each come with 1 minute, 10 minutes, 30 minutes, 1 hour, 2 hour, 4 hour, 6 hour, 8 hour, 10 hour, 12 hour, 16 hour, 20 hour and 24 hour tasks. It is silly that the longest task of some characters is a 6hr task and others have longer durations. Thus, I’d wish to have that all characters have the same amount of task durations.
* Have sub-categories for both the buildings and decos tabs in the inventory to be grouped into separate events such as Halloween, Christmas, Valentines etc because as it is at the moment to find a particular building or deco, one has to scroll and scroll an immensely long list to find something.
* It is becoming time consuming if one would like to stock up on, for example, 100 of each Halloween deco before the event ends. At the moment I have to go back and forth from in-game’s shopping cart purchasing the same deco and placing it anywhere in the game over and over again, one at a time. Then, when I reach the desired amount, I have to go in edit mode and select each deco once again and finally place it in the inventory. As you can see, for one who’d want to stock up on the various Halloween themed decos before the event ends, it’s becoming rather frustrating having to purchase an X amount of each deco one at a time instead of purchasing by bulk. I’d like it to be when you purchase in bulk, you insert the amount you want to buy of a particular deco, you confirm the purchase, then that amount of the particular deco would go immediately in your inventory instead of placing them in the game.
Thanks
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Dear Tinyco, I would like to be able to sell things from the inventory that had to be purchased, but really do not want. most of these items are not marked as cash trade. Or maybe trade values would be nice as well.
Thank you
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I would love to have the option to sell the decorations from events. They are just clogging up my inventory. Also a find character option would be cool
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Oh and I forgot (maybe it can be added into my original post).
Same lvl. restriction for certain types of characters. I get why Peter can go to Lvl. 25, but it’s quite weird that characters like Patrick Steward and George Takkei can reach lvl. 25, but family like Lois, Meg et cetera can’t. More lvl. up actions would be nice too.
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Task length balancing! Can people have some standardized task lengths. Tom Tucker is a great example. 30s, 2hrs, 3 at 8hrs, 14hrs. It’s so frustrating
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I’m so excited tinyco. Is gonna hear us out on some ideas especially on events. I’ve been trying to give you guys an idea on an event since this game came out. I would love it if they could do a star wars event. It’d be awesome because we could create all their costumes. Collect light sabers and build the ships and stadiums etc. We could save princess leia and put together rd d2 and c p3o . And the visitors could be Luke Skywalker and han solo etc And we could get rid of a bunch of chewbaccas or stormtroopers all over the town etc. I just think it’d be a great idea. Thanks for listening tinyco.
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I would love a button that collects all rent in one tap! Maybe even the completed quests too!
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Dear Tinyco,
I would like to be able to rotate buildings in every direction, and to place buildings freely. The grids leave little spaces between buildings, and a lot of little spaces adds up to what could be a big space. Thank you.
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Dear TinyCo,
I would really like a lot. To keep it short I would like a collect all button for buildings. I would also like a mechanic for making leveling matter. This could be accomplished by introducing multiplier bonuses (ex: peters task produce 5% more coins) that are unlocked as you level up. It maybe extra characters or skins that can only be unlocked at certain levels. I have submitted these ideas before so I am keeping it short. I am a day 1 player and love your game.
Regards,
Dan the man
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Ok, here I go. Big list, but most things have already been said.
– A collect all rent button.
– A cancel actions option, of course experience and coins won’t get paid out.
– As Bunny said, a more organised storage. Either Alphabetised, per event or just character task related buildings in storage before non-character related buildings.
– Enough space to display all character action related buildings. Currently you are doing a fine job. I have all the important buildings out.
– Extended family and friends for Cleveland (Donna, Jr. DEFINITLY Tim the Bear) and American Dad (Jeff, Terry and Greg, Claus as a real character).
– Living Skins for deceased characters, like Diane Simmons, Francis and Mr. Weed. You could tie it in with the time traveling event.
– A minimum amount of tasks for characters, perhaps 10. I kinda dislike King Butt, but he has perhaps the fewest amounts of tasks of all characters, if not mistaking… only 5 and that’s a pitty.
– 1 day lasting tasks for every character. When someone has everything so far, it would decrease the need to farm every few hours.
– Never gonna happen, but maybe a limit on the clams needing to be spend each month. I am a die-hard fan and currently have all 66 characters and every skin, except Spanish Soap Opera Peter, but am noticing the cost are a getting a bit to high.
Perhaps you could limit it to 600 clams a month (2 characters a 250 clams, 1 Skin a 100 clams for example. That way, complainers won’t complain so much, die-hard fans can still collect every Character and Skin and you, Tiny-Co, cans till make a lot of money (Freemium is Freemium non-the-less and you guys need to make money, to keep this amazing game going).
600 clams is the 15 euro/20 dollar package, so having that as a limit would be great.
** You guys are doing a great job and really loving the game. The wishes are more likes then necessities and so even without, I hope I can still play this game for a long time.
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I second everything he said!
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Dear Tiny Co.:
Part of my gaming experience is to decorate. YES, the Sims started that out (I think no one really cared about how the characters lived, but how the house was made).
Currently, every time you release a district, you also release 20 buildings that only enter in the new district piled up.
The roads as they are, got a fixed grid position that doesn’t allow us to play Tetris with our buildings, so basically my Quahog looks like a looooooong line of houses, street, and repeat the process.
Besides the ever lasting land request, the dragging and dropping characters is bothersome. And the edit mode is crazy, to line up 20 bushes I can spend a lot of time, due to the thing gets selected, then by chance a very large zoom happens and gets dropped anywhere else and when I take notice, I’m dragging a building.
I would also appreciate some pavement, or sand, or bricks, or any kind of texture tiles to use as streets, if the fixed grid roads cannot be changed.
And what you’ve read from the other commenters before me: 24 hours tasks. Vinny is specially bothersome, but I don’t like having stuff in my inventory.
PS: Check your Spanish translations, I’ve found things untranslated in English, things translated in Portuguese, and things translated in Russian. I play with the English version, because every time I switch to the Spanish version, the translator inside me despairs.
Best regards,
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Land would be best for me. I’m not hurting like others, but I like to have space for more stuff with out clutter.
More Family characters instead of more actors bring in the rest of the Swansons, Goldmans’, Quagmires Griffins and definitely the Clevelands!
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I would love to be able to put items in the middle of the water, not Just a few inches on the water. Also I’d love an underwater district where you click on the district it takes you to another area.
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Dear Tiny Co.,
I would really like to….
-Complete some more families with more characters. We should have a Cleveland Show mini-event just like the American Dad event. This way Cleveland can have his whole family back on spooner street with him.
Also the Swanson family is missing their kids. Quagmire needs some more family members. I’m sure Adam West and Louis would love to see Carol appear as well.
-Please animate some of the event items that are just stationary. A ferris wheel and spinning teacup ride should move. Also any kind of vehicle should drive or have the option to drive around your town. Otherwise make them able to be parked on the road where they belong.
-Add some more path features. Like a concrete path skin that could go under buildings so that I don’t see grass around them. Or so I can place all vehicles on concrete rather than grass. Also maybe a water/river skin as well.
-As much as I love districts, there is way too much content in this game and not enough space. I know you get this one a lot. The land expanding feature needs to be adapted to the way Simpsons Tapped out is formatted. You can just buy more land when you need it.
-Character drag-and-drop feature needs to go. Accidentally picking up a character is awful when trying to scroll through the town on my phone.
-Expand the available space to place stuff in the ocean. Gold diggers island has had no point to it unless it can be fully surrounded by water.
-Way more variety for basic decorations. More flower options would be nice. Getting sick of roses.
-A town hall census feature to find each character would be nice. Since you can frequently forget where they are.
…and breathe.
P.S.- Thanks for all your hard work!
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let us store buildings even if a character is in it oh and let us store characters when they are on tasks.
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For the love of god, LET ME TURN OFF CHARACTER DRAG AND DROP!!!!! It is the one that causes me top scream and cuss at my game. I’m trying to move the land around to tap everything but I often accidentally snag a character that I didn’t see behind a building and that results in the land going the opposite direction I wanted.
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This is really annoying. With so many characters this is always happening. It brings up the task list and is so frustrating, particularly when you only have 3 minutes to pick 8 valentines dudes (who all looked exactly the same)
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My name is Cleavland Brown and I am proud to be back in this game you see with my sweet FAMILY!!!!!!!!!!!!
I would love me some Donna , Cleavland Junior, Roberta and Rollo PLEASE.
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Dear TinyCo,
– I would love to have the option to save our town layouts so we can easily switch between layouts for different events without having to rebuild our town each time.
– A more organized inventory with a search feature would be ideal. Or even items organized by event or alphabet would be nice to find the item you are looking for.
– Definitely more land
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Something to spend the 5 million coins I have on. A certain “other” game has aspirational buildings that cost a fortune, which would be something for us veterans to purchase with our huge cash reserves
Also please give Steve smith, Ron Perlman, vinny and kool aid man 24hr tasks so I can take them out of storage
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Steve has a 24 hour task. It’s building a rocket in the Smith house.
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Build a fort 20hrs. is the longest in my game.
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I would really like to see more use for the premium characters. It seems to me we buy them with real money and use them for whatever even they are associated with then they become just another character wondering the streets of my town. I think people would be more willing to spend real money if they knew the money was “well spent” on someone that will help in more than one even
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this, since i bought consuela (during halloween when it was ..% off) I didn’t use her that much.
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1.Star Wars event
2.back to the future event
3.cleveland show event
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Dear Tiny Co,
I agree with Bunny about the need for more organization in the inventory tab. It can be frustrating to find buildings or decorations.
I’d also like more tasks for those characters that only have a few such as Vinnie or Kool-Aid Man. For example, if Bruce is busy, Vinnie can only do 6 hour tasks at the most.
Please also consider allowing the road/sidewalks to be built anywhere they will fit and not just on specific predetermined grid. I’d love to have the road all the way to the right tree line but there are still 3-4 squares in playable a
And I agree with many that a “find a character” addition would be wonderful.
Thank you so much for listening to us addicts.
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Dear Tinyco-
I love this game and wish you would create side quests for the special events characters after their events are over so that they still feel “useful.” For example I’d love to see costumes for Roger and more American Dad! stories.
Also Cleveland needs his family!
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Change the message in the loading bar. Helpful hints like babies aren’t dishwasher safe. Or woman who fly upside down have crackup. That woul be cool. Change it with every app store update
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I think I’ve only missed two character skins so far … Sexy Stewie and Steroid Stewie … Bring them back!! Please?
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Oh wait … I missed forklift Peter too
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Three wishes:
1. 24 hour tasks for everyone: vinny, kool aid man, tom tucker, ron pearlman. They all need a 24 hour task. Indoor or outdoor I don’t care.
2. Characters from the Cleveland show.
3. A way to cancel tasks. Even if it means losing the payout.
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Definitely agree with #3. Last event I kept sending Glenda on tasks, only to get to Cheryl, and remember I needed both for “Puppy Love”
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I usually collect all completed tasks, then check task bar to see what is outstanding before sending anyone back on task. Usually prevents the misappropriation of needed characters.
Maybe a character based task window at the top of the skin task window for quest tasks. That way if I had say Glenda skin up, but normal Quagmire skin had a quest it will be shown at the top of the task window to remind me to task the Quagmire skin.
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Need a serious amount of land. I’ve worked hard to get everything I can from the events and I’d really like to show it off nicely with enough space to add in all the roads.
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“Disney” skins for Stewie and Brian from “Road to the Multiverse” because it’s a wonderful day for pie….
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Oh no! Now it’s in my head again! I just got it out…. 😉
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I agree 110% have a multiverse event. But now you got that song stuck in my head. >.<
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Here we go again…
Dear TinyCo, I would really like:
– a button to gather all rent with a simple tap
– remove the “drag and drop” feature
– a better inventory
– more land on the opposite side of the ocean, the ocean is getting bigger each time and it’s useless
Thank you!
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#1 and #2 DEFINITELY! The drag and drop constantly stops you from scrolling through your town to collect rent, So I guess if #1 was implemented you could keep #2.
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All great ideas!
– Individual rent-collection was fun at first, but it’s definitely annoying once your town gets big.
– Would also like to disable drag and drop characters. Should be optional though.
– I’m particularly interested in event tabs for the inventory.
– LAND! Lot’s more, in the woods, on the shore, heck build some islands, anywhere, just desperately need more! I love the ever growing amount of content, but hate that I can’t actually display most of it! I really want to build a nice attractive town, but it’s increasingly becoming just an ugly logjam of buildings.
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LAND we need more land to display all of the cool items we are winning and BUYING!!! double the land, I have nearly $3million dollars and nothing to spend it on.
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