Hey there readers, it would appear the crime spree that wreaked havoc in our towns is over and I can once again waffle on about what I thought about an event in general. Yes, Quahog Heat saw us spend 4 weeks investigating everything from Robbers to Card Sharks, and there certainly wasn’t a dull moment.
Well it all started with a teaser from TinyCo that some 80’s Detectives were heading to Quahog, and soon we were all speculating who might make an appearance. And I think I can safely say none of us predicted Pamela Anderson in their cast of potential characters, lol.
And I have to say when I saw Donuts and MacGyver I started to think I was in my other game, Tapped Out. But no, soon sadly my Quahog would be overflowing with donuts whilst my Tapped Out premium currency cupboard was bare, lol.
The game update unfortunately had some of the usual App Store delays, and I’m honestly not sure there’s an awful lot TinyCo can do about this, they are at the mercy of the various app stores when it comes to the updates appearing for our games, but I do get the there’s frustration when one set of players can play whilst another sits twiddling their thumbs. All we can hope is these delays get shorter and that TinyCo continue to acknowledge players who are starting events late through no fault of their own.
The event certainly started on positive note for me, as once again we were seeing an event with a link to the Family Guy TV show, Erik Estrada, MacGyver and Pamela Anderson had all made appearances, so that was a thumbs up.
I was also immediately delighted to see this was a 4 week event, I think this is starting to work well for events, I prefer it to the 6 week events.
This event also seemed to be about bringing back some more 80’s nostalgia to the game, as many do forget Family Guy was at one time just one big parody of the 80’s. It’s the comfort zone era of the show, and it’s therefore no surprise the game is pulling so much from that decade now.
I also decided to try a different kind of strategy in this event, purchasing the Week 1 premium character costume, Chopper Cop Quagmire, to see just how good a leg up it would give me going forward in the event. I rarely buy premium character costumes unless it’s a must have, such as Tai-Jitsu Lois. But with the rare drop on Police Tape I thought it’s now or never to try this strategy. And at first I was very disappointed in my purchase, he seemed only to be a little help at first, allowing me a cheaper room investigation.
It wasn’t until Phase 2 his true worth started to become apparent, as I kept pulling Kingpin Consuela from investigations at a high heart level and having Chopper Cop Quagmire helped me defeat her over and over, allowing me to build up loads of resources to exchange for Detective Badges, I ended up with not only enough to buy all the Phase 2 prizes but even had enough to see me through Phase 3 when it launched. So a worthwhile investment of clams that allowed me to relax a little during the event when drops went out the window and others started to struggle. But he wasn’t the only big help, the other was a freemium unlock Erik Estrada, only problem was many if you struggled to unlock him.
But now let’s take a mor in-depth look at the event, and yes I will say this from the off, a lot of players found the early Phases extremely tough going.
A 4 week event that brought back the dreaded timed characters. Now 4 weeks was fine, but the event started to show issues in the first days with the very early poor drops of Police Tape, this in turn impacted on player’s ability to unlock Erik Estrada within the 7 day timer period. Making handcuffs, essential for unlocking him, a random investigation drop was never a good idea. And not unlocking him had a detrimental impact once you entered Phase 2, as you lost his ability to do cheaper Investigations and having him as a much-needed extra character to have for Police Tape drops. I honestly believe those who didn’t get him, or were delayed getting him, struggled with due to a knock on effect throughout the remainder of the event. He was probably the most valuable of the freemium unlocks, so I’m interested to see how many managed to get him, and if you feel you were hindered if you didn’t have him.
More Family Guy TV show linked content. As I said earlier Family Guy related content to keep us happy.
I felt the task lengths were fine for drops but the rare frequency was a real issue at times, we just couldn’t get enough Police Tape to complete countless Investigations, this made the random nature of the Investigation prizes an issue, as nothing worse than grinding out tasks all day to get enough Police Tape to do an investigation to only find a worthless box of donuts at the end of it. This kind of random drop is ok if we’ve unlimited resources to use to investigate but not good when things are tight.
With regards to gameplay it was good to see less characters have multiple tasks for different drop items, I know there was still some crossover but that will always happen as core characters that were unlocked in the early Districts are used in events to allow newer players to join in events. I really think TinyCo got the balance quite well in this event and used a good ratio of characters and buildings with drops. Also good to see more old characters being use for even just Donut drops, players have been asking for that for a long time..
What did I like, well we got quite a few new freemium characters as opposed to just a whole lot of costumes. Although we got load them too.
The weekly challenges were once again tough, and many struggled with the 1st one which meant their chance to get what seemed like a coveted prize, The B-Team van, gone. I think these challenges will vary between easy and very tough, and you never know what to expect until they drop.
For the most part there was no surprises, everything you needed to do in each phase was spelt out early by simply moving through the first few parts of the main Questline for each Phase. And we’d had a mini run of Investigation gameplay in the previous short event Undercover Gigg-Olo.
They seemed for a while to be taking on board issues that derailed previous events, but seem to have fallen into bad habits again, the rare drop on Police Tape was an inexcusable error, but I have to say they seemed to slow down the amount of content as the event went on and the final Phase was very light and hopefully this allowed players to catch up some.
There has been definite improvements in this area, but more work needs done, for a small company they are trying hard to have a good system in place. However there is still an over reliance on sending standard responses to players, which at times either appears to ignore their concerns or miss the nature of their complaint completely.
It’s no mystery what my feelings on Mystery Boxes are, I’ve long despaired at the way TinyCo implements Mystery Boxes in events. But in one way they seem to be responding to concerns by putting returning characters in as potential prizes rather than too many useless decorations. But they also still have too many repeatable resources and the odds of winning the top prize can be brutal.
These weren’t too bad, freemium players could attack up to every level within the 24 hour time frame but it would see you lose a little sleep. But at least the choice was there if you wanted to go for it, in past battles there was nothing freemium players could do to attack never mind defeat at the higher Boss levels. Also was good to see few of the bosses were Family Guy characters. Just a shame they never brought back Bertram as a returning character.
Now the dialogue and tasks were fantastic, no issues at all there, but what I do find troublesome is having a character with a timer needing to be activated to be able to progress a Main Questline. This causes a delay in players getting new content if they delay activating the timer, or they panic and activate the timer too soon and end up losing out on the character.
Rare drops on an essential item should raise concerns with the development team immediately, as should random drops you can’t control on a timed character. These really are errors that shouldn’t be being repeated 3 years after the game’s launch.
The exchanges really got better as the event went on, so there was some improvement in this area.
So fellow addicts, that’s just some of my thoughts, and I want to stress they are just my thoughts, they in no way reflect what Bunny or Lotty felt about the event, but before I ask for your thoughts I want to say one last thing about the event and that’s how fantastic the animation has been yet again, really top work from the guys at TinyCo.
Anyway that’s my ramblings, now I want you to tell me your thoughts. But please don’t turn this into a boiling hot What the Deuce post by releasing the your ire in your comments as Bunny will throw me head first into the nearest jail if you do. Please give us your feedback and thoughts in a fun in the sun sort of way. Tell us what you like, don’t like? What you’d like to see more of, what you’d like to see less off. Share with us everything and anything you think would improve FGQFS, as TinyCo do read this blog and of course Bunny also takes your feedback to TinyCo. And if you can please take a minute to complete the end of event poll at the end of this I’d be very grateful.
And just incase you can’t see the poll or find it jumps about when you’re trying answer, here’s the direct link:
~ Russian Tigger