Wet Hot Quahog 101: Camp Wars Phase 2

So…. ummmm… It would seem we’re still at war, so who wants to follow me into the minefield of details for the battles that lie ahead.

Yes welcome to CAMP WARS round 2, and this time we’ve a new enemy in our sights, as Camp Belly Flop beckons.


WHAT ARE THE CAMP WARS? 

Well I’m not going to go over all the mechanics again as Bunny covered them in this post HERE. But I do want to say a few things to clear up a bit of confusion we’re seeing in the comments.

Firstly, yes we are fighting new rivals in this phase, Camp Belly Flop, but not every streak features them. Look closely at Streaks 3, 7 & 9 and you will notice you’re fighting Camp Firewood again, and this means you can use Kid Quagmire or Counselor Andy on the Cannon again and secondly that the prize is Okay Care Packages not Standard Care Packages. Meh!!!

Also there’s been massive changes to the dynamic of the battles, they are now easier, especially in the early Streaks. I’ve sailed easily through the first 7 streaks and have only been defeated now I’ve hit Streak 8 where the goings got tough.

And finally when I was defeated at Streak 8 despite the fact I was fighting Camp Bellyflop I was awarded an Okay Care Package, not a Standard Care Package. That’s so not Okay and I’ve sent a support ticket to TinyCo to tell them so.

So that’s  just a few things to keep in mind as you go into the affray.


WHAT DO I NEED TO PLAY CAMP WARS?

Just like Phase 1 you need Campers, Leaders, and Water Balloons. And below you’ll find details of  the  new Campers added in Phase 2. However remember you can still select the Phase 1 Campers to accompany the new ones into battle. Also you’ll now need 4 Water Balloons per battle.


CAMPERS

Phase 2 Campers can be unlocked in the Infirmary.
  All Star Athlete
Swimmer
Junk Food Monster


LEADERS

Phase 2 Leaders: can be created or purchased via Clams, be aware you can still use Phase 1 Leaders but who you can use varies in each Streak.

 Great Outdoors Joe
Fat Camp Chris

Gene The Cook

 R. Lee Ermey


WATER BALLOONS

Water Balloons (Uncommon): Random Questlines OR Jerome Fill Water Balloons OR Bonnie Stockpile Water Balloons OR Camp Pranks OR Wet Hot Mystery Box OR Okay Care Package OR Premium Care Package OR Clam Buy


PHASE 2 NUMBERS ABOVE CAMPGROUNDS

You will notice the numbers above each Campground. This is the amount of Campers that need to cross to the other side.

This means that in order to WIN the Camp War, X amount of YOUR Campers (Camp Griffin) need to make it across the Bridge and into the opposing Campsite without being stopped by their Campers.

Now if X amount of THEIR Campers make it to your side before your Campers stop them, they will win the Camp War.

Here are the Camper Requirements I saw in my game so far…

Streak 1 – Size Up The Competition
Amount of Campers needed to reach Rival Camp to win: 11
Campers you can Use: All
Leaders you can use: Scoutmaster Peter, Great Outdoors Joe, Fat Camp Chris, Gene The Cook or R. Lee Ermey

Streak 2 – A Weighty Problem
Amount of Campers needed to reach Rival Camp to win: 7
Campers you can Use: All
Leaders you can use: Scoutmaster Peter, Great Outdoors Joe, Fat Camp Chris, Gene The Cook or R. Lee Ermey

Streak 3 – Return Of Camp Firewood
Amount of Campers needed to reach Rival Camp to win: 8
Campers you can Use: All
Leaders you can use: Scoutmaster Peter, Kid Quagmire or Counselor Andy

Streak 4 – Take The Plunge
Amount of Campers needed to reach Rival Camp to win: 7
Campers you can Use: All
Leaders you can use: Scoutmaster Peter, Great Outdoors Joe, Fat Camp Chris, Gene The Cook or R. Lee Ermey

Streak 5 – Sink Or Swim
Amount of Campers needed to reach Rival Camp to win: 7
Campers you can Use: All
Leaders you can use: Scoutmaster Peter, Great Outdoors Joe, Fat Camp Chris, Gene The Cook or R. Lee Ermey

Streak 6 – Trim The Belly Fat
Amount of Campers needed to reach Rival Camp to win: 9
Campers you can Use: All
Leaders you can use: Scoutmaster Peter, Great Outdoors Joe, Fat Camp Chris, Gene The Cook or R. Lee Ermey

Streak 7 – Firewood Extinguishers
Amount of Campers needed to reach Rival Camp to win: 10
Campers you can Use: All
Leaders you can use: Scoutmaster Peter, Kid Quagmire or Counselor Andy

Streak 8 – The Battle Continues:
Amount of Campers needed to reach Rival Camp to win: 9
Campers you can Use: All
Leaders you can use: Scoutmaster Peter, Great Outdoors Joe, Fat Camp Chris, Gene The Cook or R. Lee Ermey

Streak 9 – Three Alarm Firewood
Amount of Campers needed to reach Rival Camp to win: 12
Campers you can Use: All
Leaders you can use: Scoutmaster Peter, Kid Quagmire or Counselor Andy

Streak 10 – Going Camp Belly Flop Up
Amount of Campers needed to reach Rival Camp to win: 9
Campers you can Use: All
Leaders you can use: Scoutmaster Peter, Great Outdoors Joe, Fat Camp Chris, Gene The Cook or R. Lee Ermey


WHAT ARE THE PHASE 2 LIGHTNING POWER/UPGRADES?

As you unlock more Campers from the Infirmary, you will need the “Lightning Power” to be higher to release them to try to go to the other Campsite too.

Here are the different levels of each of new Campers released in Phase 2. But remember you can any of the Campers released to date at any Streak.

  All Star Athlete:
275 “Lightning Power”

Swimmer:
325 “Lightning Power”

Junk Food Monster:
500 “Lightning Power”

You can Level Up by using the “Lightning Power” on the center screen to Level Up INSTEAD of sending a Camper. For instance, as soon as it hits 125 “Lightning Power”, you can Upgrade to the next Level.

Here are the Levels as I saw them in my game for the Camp Wars…

Level 1 Upgrade
Cost: 125 “Lightning Power”
“Lightning Power” Level Increased To: 650 “Lightning Power”

Level 2 Upgrade
Cost: 160 “Lightning Power”
“Lightning Power” Level Increased To: 800 “Lightning Power”

Level 3 Upgrade
Cost: 200 “Lightning Power”
“Lightning Power” Level Increased To: 950 “Lightning Power”

Level 4 Upgrade/MAX
Cost: 230 “Lightning Power”
“Lightning Power” Level Increased To: 1200 “Lightning Power”

So as you can see, the more you Upgrade the more Campers can be released including the higher level/damage inflicting ones that have a better chance of making it across and being stopped.


WHAT ABOUT THE CANNON AND LEADERS IN PHASE 2?

This is an “extra” element to the Camp Wars. As you unlock Characters (or Clam Purchase) you will have an option to add another person to the Camp War Battle. A “Leader”. To be honest I’ve not had to use the Cannon until now that I’m stuck at Streak 8.

But obviously you want to pick your strongest Leader from those you have available at each Streak


WHAT CAN I GET FROM CAMP WARS? 

Your Reward Payout will vary on the Camp Wars. Here is the Rewards I saw in my game as I completed the Camp Wars…

Victory Streaks 1, 2, 4, 5, 6, 8 and 10
+15 Firewood
+3 Standard Care Packages
+1 Apron

 

Defeat
+5 Firewood
+1 Okay Care Package (not sure if this is deliberate or an oops, but it’s been reported to TinyCo)
+1 Apron

*** Victory in Streaks 3,  7 & 9 will see you awarded 5 Okay Care Packages I’m afraid, disappointing but true*** 


OVERALL QUICK CAP

  • Unlock Campers (as you can)
  • Collect Balloons
  • Unlock Leaders (as you can)
  • Start Camp War
  • Continually send Campers to Opposing Campsite
  • Use Water Cannon when possible to push back Opposing Campers
  • Win Materials to use for Event

What do you think of this feature now TinyCo have made changes? Do you notice any odd glitches still happening with this feature in your game? What Streak are you at? Any suggestions for fellow Players? Any other suggestions we can send to TinyCo to improve this feature? Let us know.

~ Russian Tigger

101 responses to “Wet Hot Quahog 101: Camp Wars Phase 2

  1. OtriviaLaLivia

    Concerning the campers in the camp wars: What is the purpose of the health rating of the campers? What does health represent? When selecting a camper for battle is a higher health number better or a higher damage number?

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    • RussianTigger

      I see the Health as an indicator how your Camper can defend your camp, how much damage they can take.

      Like

      • OtriviaLaLivia

        Not to belabor the point but, which is preferable during Camp Wars, campers with a higher health or higher damage? Especially when trying to win at a higher streak level? It seems that winning is completely random unless I’m not understanding something. Hence my questions.

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        • RussianTigger

          I think there is an element of random to the wars, but I work on a combination of both as I feel I need Campers who can defend and hold off the rivals to give my attackers time to take hem out.

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  2. Has anyone else had sever problems getting hot dog badges? I’ve won the bonus streak a couple times, “i swear its just luck at this point,” and i still haven’t even been able to put out the hot dog stand. Despite the fact that i’m chugging out the good boxes constantly. I got lucky with the mystery box and got emery, “only tried one,” so I’ve been sending him and the chef to prank twice every 6 hours or so and have never once gotten them from pranking.

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  3. Ok this strategy seems to work for the bonus level. My stats for comparison Gene on Cannon
    L4 Prankster
    L3 Popular
    L2 Fire
    L3 Athlete
    L3 Swimmer

    When you start do nothing except level up to max. You need to let the guys on scooters through to your camp till your level drops to 4 (or 3 if you are daring). If you release any campers or use the cannon at this point it just causes them to bunch up and you can’t let enough through without too many following.

    Once you hit the magic number release all the campers and fire the cannon. The remaining scooter guys should just be within cannon range at this point and as long as you keep releasing campers as soon as they are ready the enemy should get no closer. Keep sending campers and firing the cannon asap and eventually you will wear them down and win.

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    • Yes, I do confirm your strategy works. After failing 8 times as bonus Streak, with latter two times using Gene, I used your strategy and allowed the first wave of wheelchair fat boys cross to my area, then use cannon. Once you survive through first wave, u should be able to wear down 2nd wave

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    • Thanks Chris! This has worked like a charm 3 times in a row after losing at least 7 straight on the bonus level.

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    • I used your strategy and it finally helped me beat the bonus streak! Thank you so much for sharing it with us!

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  4. Back again. I’m up to 6 fails on Bonus Level. Tried every strategy I can think of, to no avail. The lack of general Care Packages and firewood has brought me to a standstill. I can’t even nab one from the prank event, despite 8 tries using Gene and Chris. This conundrum is preventing me from finishing the tasks necessary to unlock Joe (not that he is required this week). This was a rather enjoyable event up until now.

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    • Hmmmm. What levels are your Campers at? What Leader(s) are you using? What Level do you raise your battle to (Level 1-4 or MAX)?

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      • Prankster 5
        Popular Girl 4
        Campfire Man 3
        Athlete 3
        Swimmer 2
        Tried Chris and Gene manning cannon

        I’ve tried many combinations of levels. Not leveling but just attacking, all the way to max before attacking. Waiting until at least 6 fat guys are within range before firing cannon. Seems I just don’t have enough power to defeat them.

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        • RussianTigger

          My campers are at lesser levels than you and I did the bonus streak with Gene, it just seems there is no rhyme or reason to the battles.

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  5. First to say sorry for my English its not so good. I see that some of you have a problem with Streak 10 and I want to share my experience. I won Streak 10 with only using Peter.

    I did the following:

    I deliberately let 2 or 3 fat people on rascals pass and in the meantime i upgrade to max level then i send first Popular Girl because of her deff stats and the others that loaded first of course when Petar was able to shoot i shoot….

    With this strategy i was able to win Streak 10 i and to it was close but i was able to win. I hope this will help some of you.

    P.S I did not play Streak 11 yet, I did not have more balloons.

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  6. Thought I’d cracked a strategy for the bonus streak after winning twice in a row but since then I’ve been destroyed twice so I have no idea anymore.

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  7. I’ve had my game glitch twice on Streak 8 – the game locks, the OS tells me “FG is not responding – do you want to close it?”, both times I was just about to win when the game froze, so forced close, then upon re-start, both times I was informed I was defeated…ARGHHH!!!! Reported it both times to TinyCo as I lost 8 water balloons which are hard to come by…I was enjoying this event until now, especially as it seems the comments are reflecting that we are being played into a corner where the streaks get exponentially harder and the rewards (or lack thereof) don’t allow players to progress…geez, TinyCo…now, I don’t want to battle as there is no guarantee I won’t keep loosing water balloons…

    Anyone else experiencing the same?

    Like

    • I’ve not personally but been a couple of comments, someone said if you crash switch off the wifi or data on your device then try open app, it won’t let you as no network, then close app again, switch back on your data or wifi and open, they said it stopped them from getting defeat message and losing balloons, not sure if just luck or whether it stops any background sync that causes the defeat.

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  8. Hopefulyl this is actually posted instead of deleted, but whatever. This is about Streak 10:
    * So they drastically improved the Camp Wars so that getting past Streak 5 is actually possible. However, Streak 10 is now at that same point where it’s virtually impossible to pass.
    * After numerous testing (by that I mean playing it about 5 times and wasting 20 Water Balloons), I’ve figured out that the enemy ai ALWAYS uses this combination: The first 1 minute and 30 seconds, the enemy will always spawn only ‘Fat People On Rascals’.
    * ‘Fat people On Rascals’ have an estimated amount of health ranging between 1,000 and 2,000 (estimate is based on my own campers damage and assuming that each time they animate a hit that’s a strike). The enemy will only spawn these, and they will spawn them at the same rate as 50 Energy ‘Camp Pranksters’.
    * After the match reaches 2 minutes, the enemy starts actually using other troops that are more managable (I.E., Rolling fat kids). However, by this time, the enemy will have enough Rascals to not only take out any defending campers, but also automatically destroy your camp.
    * Without a leader, it’s impossible. You have no way to defend and the rascals are relentless. With Camp Counselor Peter, it’s also virtually impossible because his range is very limited, cooldown is absurdly high, and the damage is abyssmal. It’s clear you need one of the new leaders (Chris, Joe, Gene, Ermey). Don’t have the stats on the new leaders, but they should be able to deal more damage and have better range.
    * Been trying to figure out how the formula works on enemy AI reaction. Thought I’d try not upgrading energy levels at all to see if the AI reacts to a similar level, and tried staying at each energy level. Unfortunately, that’s not the winning factor and the enemy AI ALWAYS spawns Rascals at an absurd rate. Maybe there’s actually a secret formula, but for now it seems like there isn’t and the AI Behavior is always the same.
    * With Prankster, Cheerleader, Fire Monster, Swimmer, and Athlete, none of them will be able to deal enough damage or survive long enough to be able to defend you. It seems very likely that Streak 10 is designed to push you to spend clams to use Junk Food Monster.
    * Considering the new rate of energy regeneration and the max amount, the comp seems like it should be the following: Prankster (fastest cooldown, should act as fodder), Junk Food Monster (Highest Health and Damage), Swimmer (High Health and damage), All-Star Athlete (good amount of Health and moderate damage), and either Campfire Man (mediocre health mediocre damage) or Popular Girl (High Health, VERY LOW damage).

    Basically, there’s a clear roadblock for everyone at Streak 10, and that’s where you’ll stop getting Good Care packaages required to level up and get more materials/wood. If you’re lucky, you got enough cards to level the required campers to progress in the main story, or otherwise you’re stuck and will have to spend clams to progress any further.

    The visual bug is also still a HUGE issue. This isn’t good because no matter how many campers you spawn, it seems like they literally come out in a poof of smoke, but never actually come out (either they’re actually there and fighting, or the game regisers that they spawned, but doesn’t actually register their presence and so deletes them automatically, which if true is very likely due to the game not wanting to exceed a max value of present sprites on the screen at one time).

    So unless you’re spending clams to use Junk Food Monster or spending clams to progress through the main quest, it’s best to just wait and see what happens. Hopefully when Phase 3 arrives, the streak resets and everyone can progress again.

    Liked by 1 person

    • RussianTigger

      Not sure why you’d think I’d delete this, you’ve obviously put a lot of work in, and then been generous enough to share your findings. I got past Streak 10 using Gene, but I did buy out 3 Aprons for him, so it cost me 48 clams to get him, but I wanted to see if Gene made a difference in order be able respond to comments asking. So although I wouldn’t usually spend clams on unlocking a freemium character I thought it would be worth it this once. I then got stuck at the Bonus level until just now, when I just won, I’d swear I did nothing much different from the defeats I had previously, the only difference was my All Sta Athlete got upgraded to L3. Nothing else had changed.

      I don’t have the Leader stats for Joe’s costume yet, but here’s the stats for the others:
      Fat Camp Chris Range 65%, Power 550, Cooldown 20
      Ermey Range 75%, Power 600, Cooldown 42
      Gene Range 55%, Power 400, Cooldown 36

      Maybe help you to plan once you’ve got Gene unlocked.

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    • Thanks AV for sharing your data. Your data backs up the claim that sometimes it helps to use the strategy to let a bunch of the opposing campers score unopposed at the beginning, even if you are all maxed up and ready to send out all campers. I got through streak 10 this way easily without anyone on the canon (I had athlete lv 2, swimmer lv 2, pransker 3, girl 4, fire guy 2). But I am now stuck on the Bonus streak. From the other comments from people who have beaten the Bonus Streak, it seems you need to level up at least one of the new campers, namely the athlete or swimmer, to lv 3. I am going to wait til I can level one of them up to 3 before trying again using my precious balloons. I did get Gene by suffering defeats and am now trying to use him get standard packages from Gene pranking. This is going to be slow going…

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    • I used the leveling up strategy for wars before 10 and it worked pretty well. Because I only have swimmer at level 1 I didn’t think there was any way to win, I tried leveling up and letting at least 7 of the scooter guys into my camp before sending my campers. The theory is I would not need to fight as many opponents and stood a chance. I lost 5 times. Finally, I played and just started sending campers as soon as the warstarted. I forgot to level up and only did that about a minute in. The difference was that instead of starting at my camp, the war started much closer to the opposing camp. The scooters slowly pushed closer to my camp but only 3/4 of them got into my camp. I won! Color me surprised. I don’t have any campers with fighting capacity above a hundred and I had no one manning the cannon. So it’s possible. Just keep trying different strategies.

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  9. How do you guys have Gene for Streak 10? We need 18 aprons. I get one per Streak, so I’m expecting I need to be around Streak 18 to earn him.

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    • RussianTigger

      I lost Streak 10 quite a few times, then I bought out the last 3 aprons with clams, I don’t usually do that but I wanted to see if he would make a difference so I could to reply to the commenters here that were stuck on Streak 10.

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    • I lost Streak 10 a bunch of times and then streak 11 (bonus) a few times as well.

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    • * You get 1 apron no matter what, whether you win or lose a camp fight. Other materials come from characters and buildings.
      * People are possibly legitimately unlocking Gene without spending clams.
      * People have reached the Streak 10 roadblock and are spending clams to rush him.

      Basically, you have no need to worry about streak because win or lose, you always get only 1 Apron, which is a nice thing. The unfortunate consequence is that getting Gene is going to be very slow because camp fights are one of the main ways to get a lot of wood, and you’ll reach the point where you will always lose.

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      • I did unlock Gene without spending clams… I had enough water balloons, so I just started camp wars and didn’t send anyone across. I just lost level 10, 7 times in a row, to get everything needed to unlock Gene.

        Amazingly, you get to see the graphics when you don’t have any of your characters on the playing field.

        I haven’t sent Gene on level 10 yet. I sent him on a prank before I read the comments on this page. I’ll have to wait a couple hours until he gets back to try him on level 10.

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        • Update: Gene defeated level 10 for me as well.

          I have
          Camp Prankster – Level 5
          Popular Girl – Level 4
          Campfire Man – Level 2
          All-star Athlete – Level 2
          Simmer – Level 2

          Just start throwing people out as soon as they’re ready and upgrade the level to max whenever you can (priority is throwing people out) try to fire the cannon when the enemy is in range.

          It sure would make it a lot easier to battle if I could see where the players were on the bridge. I had to guess from the poofs if they were inside the range of Gene’s cannon.

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  10. I’m confused. I’m at Camp Wars level 10. I’ve lost the last three. I get OK care packages for my defeat. I’m already losing because my guys aren’t a high enough level yet, but I can’t increase their levels with the OK Care Packages. My game is at a standstill. I can’t pass Battle of the Bulge Pt 6 because I can no longer earn eating badges. Maybe after 7 more battles, which I’ll lose, I’ll have Gene the Cook to help, but the Camp Wars will be much much harder by then as well. Other than spending clams, not sure how to progress???

    Like

    • RussianTigger

      Yes I’ve asked Bunny point out this very scenario to TinyCo, I was in it myself but wanted to see if Gene helped on Streak 10 to reply to comments here, so against my usual way of playing I bought out a few aprons with clams.

      Like

  11. Not sure if it’s a fluke but I just beat the bonus round. I have athlete 3 and swimmer 2. What I did was to max upgrade first, then let 9 wheelchair guys roll through before sending any campers, then sent all campers at once. It was really tight way to start since that left only 1 more to get through before I was beat. I was trying to wait for a space between the ones rolling in to get a better start but I didn’t find one so just went last minute. It got down to 1 left and I just sent them all as fast as I could then hit the cannon. In the games I lost I did the same technique but only had 4 or 5 guys roll through before sending campers. Not sure if my long wait was why I won but it is the first time I’ve beat the bonus so thought I’d share!

    Like

    • RussianTigger

      Thanks for sharing, I’ll give it a go as I’m stuck at the Bonus just now

      Like

    • After testing that just now, I’m finding that it may have been luck or possibly timing.

      By waiting until you reach max upgrade, they already have more than 9 Rascals on the field (there’s more, but visual bug doesn’t show them). Once you spawn your own campers, they’re only bound to be defeated easily due to the Rascals very large health and moderate damage.

      But I’ve found that the Rascals are the only thing the enemy spawns, and the rascals spawn at the same rate as you spawning Camp Prankster’s. This occurs until you reach 1 minute and 30 seconds or 2 minutes. However, it may also occur if the enemy reaches a certain point in your fight (Right to your base).

      Like

    • My campers are at same level as yours and even with Chris I lost quickly using this strategy. The fat people on rascals are just too strong and it takes forever to release swimmers who have the best chance of defeating them. Congrats on winning!

      Like

  12. Got to and failed twice at Streak 10. Understand now the impasse shared by many here. To upgrade the old players and form a better team still falls short as damage and health just nowhere as good as the swimmer and all star athlete. But we need Okay Packages which does not come until you defeat Streak 10. Circular loop.
    For now, I’m pining my hopes on trying to get either Joe or Gene, to unlock someone more powerful to man cannon. Otherwise I’m just completely overwhelmed.

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    • RussianTigger

      You’re plan is spot on, Gene finally got me past Streak 10, and miracles I just won the bonus streak battle at the 3rd attempt

      Like

  13. Anyone else clicking on download games for clams just to have your game go black screen? Cant get game back on.

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  14. i beat Streak 10 on my 3rd attempt but the game froze (on iOS) and it registered as a defeat .. i sent a screenshot with my ticket .. expecting an automated response …

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  15. So folks are better to stay at streak 9 and lose. At least then they get 1 standard care package to help progress rather than move to 10 and get okay care packages.

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    • RussianTigger

      No, Streak 9 is against Camp Firewoood, so winning or losing that will get you Okay packages I’m afraid

      Like

      • Sorry, meant streak 10. That’s where I am now. Has standard care package so I’ll just lose and take the 1 until I have everything I need.

        Like

        • Hmmm, deliberately lost 2 wars in row on streak 10. Advertises as being standard care package in my game but received 2 okay care packages instead. Glitch or deliberate by TC? Maybe you have to win the battle to receive standard care package.

          Like

          • RussianTigger

            Yes loosing has been dropping Okay Packages, not good, I’ve moaned to TinyCo about it, I recommend you do the same

            Like

        • RussianTigger

          Streak 10 is Okay packages for a loss I’m afraid

          Like

  16. I haven’t gotten hot dogs in a few days. Camp wars never drop care package to get them and cant get them from the pranks so I’m just standing still and soo frustrated

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  17. No chance of winning streak 11. Despite using Chris on water cannon, I counted 10 guys on motorized carts on my camp doorstep. With no more standard Care Packages, leveling up the swimmer and althlete is impossible. I don’t expect to win every battle, but when a premium character/costume is used that should count for something. The cannon neither repelled or slowed them down. I can’t imagine using Gene instead would tip the balance in Camp Griffin favor.

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    • RussianTigger

      Gene helped me get through Streak 10 at last, but I got slam dunked at the bonus round using him, so he made no difference whatsoever. Also is it my imagination or is it taking longer to release Campers in the bonus round, something just seems to have slowed. Not sure if it’s the game or me, lol.

      Like

      • Seems to take the same time for me, but I’m only visually seeing a small portion of campers I release so who know.

        Gene got me through he first bonus were I had been failing with Peter although it was a long fight probably close to 3 or 4 minutes of constant camper sending. Seemed to be at a stalemate for ages then suddenly I won.

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        • RussianTigger

          I just got through and like you battle went on for a good 4 maybe even 5 minutes, just when I thought I’m doomed they suddenly started to get pushed back. I’m baffled to see any strategy, I wonder if there’s something built in that you lose so many times it lets you win. Although that would somewhat dampen my ego at being fantastic when winning 😀

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      • Agreed. He made no difference whatsoever and it definitely is taking longer to release campers in bonus round. I got althlete to level 3 and that didn’t help either. Hopefully someone has a strategy for this round, otherwise I see no way of winning. 😦

        Like

        • RussianTigger

          I just did it ith athlete at L3, but I swear I didn’t do anything different than previous times I failed, however the battle went on much longer, so I’m thinking I was maybe defending better giving me more time to attack and damage them

          Like

  18. finally got a hotdog drop. they are not giving credit for opening phase 2 standard care packages in the joe requirements. that’s 4 lures. I’m 44/129 for joe. is he even doable. was waiting to do pranks til I got him to get hotdogs. about half way done to get cook. except for the slow progress and errors, this could have been a fun event.

    Like

    • It’s not the opening of packages that triggers for Joe’s achievements, it’s unwrapping them (i.e. placing them in the queue NOT hitting the check marks to get your prizes).

      Liked by 1 person

  19. Okay instead of Standard drops for a failure is a bit let down. Down to my last 4 Standards and streak 11 has me beaten but with the Stadard packages there’s no way to upgrade campers to keep going to try and get more in order to get hotdogs to buy things. Seems a huge roadblock.

    Liked by 1 person

  20. Well I’ve managed to win all ten streaks without any trouble. After that it says ” bonus streak” and that’s where I failed and get overpowered.
    There have been times when I’ve been playing against invisible attackers, but it’s not been too bad.
    Apart from the long hard slog to unlock Joe’s latest costume, the biggest grind I’m facing is the general lack of hotdogs, needed to purchase the buildings and progress the questline. I’ve had just one drop in all the care packages I’ve opened. And as I’m not able to win at Camp Wars now all I’m getting is one okay care package!
    Still, making progress with Chef and it’s been a lot better than week 1!

    Like

    • Yeah, I don’t really get this week… hotdogs are as rare as hens teeth! I finally got 1 drop, which means I could place the Boys’ Cabin. I have exactly 1 Standard Care Package left to open and then that’s it until I unlock Joe or Gene. I’m at Streak 10 and unable to win anymore battles and hence no more packages. I can’t even do Pranks as that just gets me more junk packages

      Like

    • im on streak 10 and still need 4 aprons does this mean i need to lose 3 wars to get aprons or if i beat streak 10 i can play streak 11 as many times as i want ??? ???

      Like

      • RussianTigger

        After Streak 10 you’ll get bonus streak, I’ve not beat it yet, it’s tough, but it’s like the other streaks you can keep trying it when defeated so will drop aprons. I wanted find out if Gene would make difference in Streak 10 so I bought last 3 Aprons out

        Liked by 1 person

      • Losing at Streak 10 will still only give you Okay packages. I’m on the same Streak and no longer have a way to get Standard packages

        Like

  21. What is the strategy to beat streak 8 with only Peter available to man cannon? Thanks.

    Like

    • RussianTigger

      As many All Star Athlete, Swimmer, Campfire Men as you can, release the prank campster and popular girl as you’ve energy to use, upgrade the energy meter, and don’t forget to use the cannon, sometimes I’m so busy releasing campers I forget about the cannon

      Like

  22. Any tips for beating Streak 8? This is the first time I’ve had any trouble. I have both of this week’s campers at level 2 and can’t seem to do anything. I slow them down for a brief moment at first and then the attacking team pretty much “one punches” any camper I send out. I’m out of standard packages to open so no further upgrades can be made until I beat this steak. I seem to be stuck.

    Like

    • RussianTigger

      As many All Star Athlete, Swimmer, Campfire Men as you can, release the prank campster and popular girl as you’ve energy to use, upgrade the energy meter, and don’t forget to use the cannon, sometimes I’m so busy releasing campers I forget about the cannon

      Like

  23. Got fairly easy through the first 9 streaks. Now stuck on 10… And for every loss it gives me Okay Care Package, which is not okay, as I have no Standard packages anymore. And without them, I can’t get hotdogs and as such can’t get buildings needed, or upgrades to the Athlete and the Swimmer. As Streak 10 should give standard packages, I really hope they fix this soon as right now, I can’t get any further.

    Like

  24. Made it through to Streak 10 quite easily. Took me 5 goes at 10 but finally just got it. Tried and failed in the first bonus but that could be Down to not waiting for Peter to recover to man the cannon. For now I’m after aprons as they’re all I’m left needing to win or defeat works for me.

    Like

  25. I had no problem seeing anything week 1 during battles but this week for the most part all I see are little puffs when I release someone. I finally saw some characters fighting during streak 5 but just for a second. Ive just been releasing whoever has the highest level that’s available at the time and hoping for the best.

    Like

  26. Streak 10 — Going Camp Belly Flop Up
    Standard Care Packages back and can fight with Peter

    Like

    • RussianTigger

      Just tried it, got beat…. Oh well at least I lived to fight another day

      Like

      • Me too. I used Chris, leveled up to 4 as quickly as possible and was slaughtered in less than 15 seconds. Not sure what it’s gonna take to win this one.

        Like

  27. Hey RT, do you remember which campers you used to defeat Streak 8?

    Like

  28. CrouchingDragon

    Anyone else having to fight against invisible raiders?

    Don’t know when to fire cannon as can’t see where battle is taking place!

    Still managed to get to streak 9 though 😀

    Like

  29. Streak 9 – Three-Alarmed Firewood
    Similar to Streak 7 with OK Care Packages being a payout for win

    Not sure why these continue to drop since they aren’t needed this week — especially with the poor badge drop rates.

    Like

  30. Any idea how to get hot dogs? 0 drops from care packages after 7 streaks….

    Like

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