A Very Griffin Holo-ween Main Questline Phase 3: In the Zone

This is Boo Sheet!!

Phase 3 is live in our silly lil games and with it the Next Main Questline has been introduced that will walk us through this portion of the A Very Griffin Holo-Ween Event.

Let’s jump into In the Zone and see where it takes us.

Dawn of the Dread Pt. 8
Peter Starts

Build Ride or Die Chop Shop: Costs 11 Brains
Recruit Teen Wolf to Join the Fight: Complete Unlock of Teen Wolf
Check Back Next Week
Wait til Phase 4 Launches

Completed Task Earns: 250xp


In the Zone Pt. 1
Peter Starts

Learn About the Third Wave: Tap on “GO” to learn more
Meet Jigsaw at the Ambulance: Tap on “GO” to be taken to the Hammer by the Ambulance in the Event Area, Repair the area for $10 instantly, start collecting Materials for John “Jigsaw” Kramer
See Who Crash Landed at the Helicopter: Tap on “GO” to be taken to the Hammer by the Helicopter in the Event Area, Repair the area for $10 instantly, start collecting Materials for The Creeper

Completed Task Earns: 100xp

***Creeping Tom triggers (The Creeper Questline)***


In the Zone Pt. 2
Peter Starts

Learn About Wheel Chair & Beartrap Zombies!: Tap on “GO” to see the details of battling the new Bad Guys
Have Joe Fortify His Wheelchair: 3hrs, $45 & 28xp
Get a Crossbow from the Gun Store: 1hr 45mins, Requires 3 Crossbow Bolts

Completed Task Earns: 100xp

***Piece of Work triggers (John “Jigsaw” Kramer Questline)***


In the Zone Pt. 3
Peter Starts

Complete Ganging Up for Victory Pt. 2 Achievement: Bruce Sell Cutlery 2 Times, 4hrs Each
Build Haunted Well Warehouse: Cost~ 8 Brains

Complete Building an Arsenal Pt 3 Achievement: Collect 2 Crossbows from the Gun Store, Requires 3 Crossbow Bolts & 1hr 45mins each

Completed Task Earns: 100xp


In the Zone Pt. 4
Peter Starts

Learn About Hospital Patient Zombies: Tap on “GO” to learn more
Complete Flaming Cocktails Pt. 2 AchievementsBomb 1 Hospital Patient Zombie, Requires 1 Molotov Cocktail
Build Zombie Getaway Yacht: Cost ~ 10 Brains

Completed Task Earns: 150xp


In the Zone Pt. 5
Peter Starts

Complete Kill & Build Pt 7 Achievement: Kill 5 CDC Zombies, Requires 1 Machete each & Lois OR Buffalo Bill
Build Bloody Hospital Corridor
: Costs~ 12 Brains
Have Jigsaw Kill 1 Beartrap Zombie
: Requires 1 Crossbow

Completed Task Earns: 150xp


In the Zone Pt. 6
Peter Starts

Complete Ganging Up for Victory Pt. 8 Achievement: Have Joe Fortify His Wheelchair 2 Times: 3hrs each
Build The Creeper’s Hideout: Costs~  Brains

Complete Kill & Build Pt. 11 Achievement: Kill 2 Military Zombies

Completed Task Earns: 150xp



I am waiting for a new batch of the Beartrap Zombies to Spawn so I can continue on collecting the information to pass the necessary Achievements required for the Main Questline. Once I have the remaining parts complete, I will update.


In the Zone Pt. 7
Peter Starts

Kill 4 Beartrap Zombies: Requires 1 Crossbow & Jigsaw
Complete Flaming Cocktails Pt. 9 Achievement: Have Teen Wolf Practice Chemistry 2 Times, 7hrs each
Complete Building an Arsenal Pt. 12 Achievement: Collect 4 Crossbows from the Gun Store

Completed Task Earns: 200xp


In the Zone Pt. 8
Peter Starts

Build Zom-Bee-Gone: Cost ~ 17 Brains
Recruit the Creeper: Gather all his Required Materials and fully unlock him so he is live in your game
Check Back Next Week: 

***Wait for Phase 4 to be released to complete***




There you have it, Phase 3 of the Main Questline that will take you along the Third Wave of A Very Griffin Holo-Ween Event.

Where are you in this Questline so far? Any tips to help fellow Players? Let us know.


15 responses to “A Very Griffin Holo-ween Main Questline Phase 3: In the Zone

  1. Is anyone else having this problem? I can’t get passed In the Zone Pt. 6. I’ve placed the Creeper’s Hideout, but the game is not recognizing that I’ve placed it. I’ve tried putting it in my inventory and replacing it but it’s not working. I reported it but no reply from Tiny Co yet.


  2. I’m stucked at building the Creeper’s hideout (quest pt.5) anyone has the same problem? How do I fix this?.
    I already tried to store the building and put it again, but the only thing I get is my building’s next drop to be reset…


  3. Anyone else get stuck at In the Zone pt 6 on the Build the Creeper’s Hideout task where the building has been placed but it won’t advance to pt 7?

    Sent TinyCo a note already but seeing if anyone else affected and/or have a workaround?


  4. Hi,

    I’ve arrived in Pt 6 of the main questline but where it’s saying “Build the creeper’s hideout”, it is not registering in my game that I have actually built it and placed it in my town as can be seen here: https://i.imgur.com/0Qdr1Zb.png

    Any ideas how I can make the game realize that I have indeed built it so that I may proceed to Pt 7 of the main questline because as it is I’m at a standstill and cannot proceed any further due to this?



  5. How many brains does it take to unlock the nutty professor and how much time do you have to do it


    • 18 Brains and once you buy the Zom Bee Gone Exterminators stay out the Lost .hope a Hospital as if you go in it you’ll trigger a 24hr timer to unlock Dr Hartmans Mad Scientist costume


  6. Have a silly question about our silly little game! So there are two characters this week, and both have a timer on them. Does the timer just relate to the bonus clams and hearts, or do you lose the characters if you do not get them done in time?


    • The timers are only linked to the bonus clams and brains, you’ll still be able unlock characters after these timers run out


  7. Still 10 bullets away from Teen Wolf. Common drop. I get one apparently every 8-9 attempts. Ugh. 220 clams to buy him out and get to the next phase… NO! I will NOT fall prey to the weakness!!! If TC is kind enough to not time them, I’ll let the game play out. Done stressing.


    • Wow: I thought I was getting bad drops, with maybe 7 or 8 out of 10. 🙂 I do hate that when you need 25, they are not always! I had everything else, but only 3 or 4 bullets, due to getting Bonnie so late, which was a result of constantly having to switch back to clearing Boars or Monkeys, thanks to the quest-line or achievement requirements… (And I still need to clear another 6 monkeys before I can complete my last 3 achievements…)


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