Boomsday Phase 2 Is Here! UPDATED

It’s the End of the World as we know it… and I feel… TOTALLY FREAKED THE FRAK OUT!! AAAAAAAAAAAHHHHHHHHH!!!!

Our town is now going to be overrun with Mutant Eggy Weggies, Mutant Stewies, Mutant Humans, and DARYL??!! Oh wait, no, that was the OTHER show. Get back in the house Carl! GET IN THE HOUSE!!

Just what kind of Apocalyptic Cray Cray will this Phase bring? Take a look below and see what will be in store for the 2nd week of the Boomsday Event.

EVENT WILL END THURSDAY MAY 5TH, 2016 @10AM PACIFIC

Apocalypse Peter
First up, the Basics

  • Players will need to Fortify your Gates and complete Peterpocalypse Part 9 in order for Phase 2 to launch.
  • Players will need to be on App Version 1.21.0 so ensure you go to your App Market and download the latest update.
  • Players will need to have at LEAST District 3 Unlocked and Al’s completed
  • Players will only see this on the Mobile App Version (iOS, Google, Amazon, Facebook). NOT Windows Stand Alone
  • PLAY THE GAME! Items unlock in stages and as you progress, so if you do not see an item it is most likely you have not progressed far enough in the Main Questline to unlock it. Check details below for more specifics on unlock points
  • Don’t have a TON of Tasks open in your Task Menu. If you have too many open, no new ones can arrive. If you do not see new Tasks popping up, clear out some incompleted Tasks already on your List to make room for more

Back with more in a bit.


For more information on the Event, go to the Event Page HERE. 

 


CHARACTERS

TIMED CHARACTER WARNING!!! Once you go to the Event Area and tap on Commander Jesus, you will have ONLY 7 days to unlock him (All of Phase 2). This includes if you tap on ANYTHING that takes you to him, like a Task “GO” for Apocalypse Peter. If you do not unlock him fully in the 7 days by collecting all of his items, you will lose him.

***Side Note*** I did NOT see him in my Event Area at first (I did after I force closed my game). I can tell you were he is as he just triggered for me. In your Event Area behind the gates, There are two long pads floating on the edge of the sludge water by the Smoke Towers. The Pad that looks empty, I tapped on that and triggered Commander Jesus… so BEWARE. Stay away from that side of the Event Area.

Commander Jesus

Commander JesusCommander Jesus: Fully tasked, Comes with a Questline, 6hrs Task for Ornamental Skulls, is NOT voiced
Requires
Holy Hand Grenade27 Holy Hand Grenades (Common): Build a Mutant Bear Studio (Stockpile Tanker OR Mort Obsessively Count Twinkies OR Neil Goldman Clean Retainer OR Joe Investigate Sources of Prank Calls OR Brian Fact-Check on the Internet
Beard Trimmers26 Beard Trimmers (Uncommon): Destroyed Library (Stockpile Tanker) OR Bruce Be a Leatherworker OR Carter Mistreat Minimum Wage Employees
Lambswool Cloak100 Lambswool Cloaks (Rare): Mutant Stewies
Armageddon StanHave Armageddon Stan Smith Carefully Go to the Bathroom (Twice): 6hrs

 

Apocalypse PeterApocalypse Peter:
Requires
codpiece24 Codpieces (Uncommon): Mutant New Quahog City Hall (Stockpile Tanker)
Ornamental Skull 17 Ornamental Skulls (Uncommon): Chris Squash Twinklies OR Commander Jesus Do Parkour
Motorcycle Helmet32 Motorcycle Helmets (Rare): Armageddon Stan Dish Out Justice OR Neil Goldman Take Care of Business
Hair Wax8 Hair Wax (Extra Rare): Rekt Capitol (Stockpile Tanker)

 

Mutant Human RupertMutant Human Rupert (Character): 200 Clams, Fully Tasked, Comes with a Questline, 6hrs Task to drop Ornamental Skulls

 


BUILDINGS

Mr. Ciggy  Mr. Ciggy: 225 Clams, +100CP on Placement, Earns 45 & 4CP every 8hrs, Always drops 10 Cigarettes

Mutant FortMutant Fort: 75 Clams, +80CP on Placement, Earns 45 & 4CP every 8hrs, Makes Mutants Spawn more

Crater WarheadCrater Warhead: 100 Clams, +25CP on Placement, Earns 30 & 2CP every 4hrs, Always Drops Smoke Bombs

Armageddon Stan's TrailerArmageddon Stan’s Trailer: 200 Clams, +80CP on Placement, Earns 70 & 8CP every 16hrs, Adds +4 to your CAPACITY to your Neutralizer

Cure Dart Plant Cure Dart Plant: 165 Clams, +50CP on Placement, Earns 45 & 4CP every 8hrs, Always drops Cure Dart

 


CLAM OFFER- 2 DAY TIMED

Clams

Once you start into Phase 2, Bonnie will trigger an offer for Clams and Materials for Phase 2.

Smoking Guns
Bonnie Starts

Get 18 Smoke Bombs when you buy $9.99 (USD) or more worth of Clams

For those of you that may want Clams for the Event and to get some Materials to help you out in the Event, keep an eye out for the offer. You will have 2 days to decide to take the offer once you trigger it. Let me know if yours varies from this one.

 


STEWIE EGGS

Mutant Stewie Egg Piles

Stewie Eggs will begin to appear in Quahog once you begin the Phase 2 Main Questline, Peterpocalypse Again Part 1. I had 4 piles of them drop into my Quahog Roads not long after starting the New Questline, complete with a tentacle wiggling out of the pile.

Once you start to see them, all you do to “Clear” them is tap on them… but know… as soon as you tap on them you will release lil Mutant Stewies into your town. WOOHOO!

Reward: Clearing them gave me +2 CP and ONE Mutant Stewie popped out (though more spawned and ran every direction on the roads at the same time).

 


MUTANT STEWIES

Giant Stewie

After tapping on the Stewie Eggs, you release lil Mutant Stewies into your Quahog. In order to clear them, you will need to launch Smoke Bombs at them.

***SIDE NOTE*** for those that already have Mutant Stewie the Costume, just remember if he is wandering around that you can’t bomb him. Trust me, I tried… errr… I thought he was one and wasted some Smoke Bombs on him. Lol.

The “Detonator” for the Smoke Bombs can be found in the lower right corner of your game. Tapping on it will bring up the Target Screen. Once you have as many of the Mutant Stewies as you’d like as close to the Center of the sights, Launch a Smoke Bomb by tapping on the Detonator. You will then take out those in the center target area and get your Reward.

Tapping on them will stop them temporarily while they Ink you. Lol. FYI, even though one spawned out, MORE started to run amok all over town. They did NOT stay on the path or to the roads. They will scatter. Corral them the best you can to get the most with one Smoke Bomb.

Smoke BombSmoke Bombs: Clevemire Fold Their Weird Laundry OR Crater Warhead (More noted in FAQ but not verified as I played through, reported) FIXED 4/15 Buddy Cianci Junior High OR Furniture Store

You can also just purchase them for Clams from the Shopping Cart Menu.

12 Smoke Bombs: 130 Clams
24 Smoke Bombs: 245 Clams
36 Smoke Bombs: 340 Clams

 

MUTANT STEWIE REWARD: Chance Cigarettes (I got +2 and +6 for Bombing 1-2 Stewies), Chance Lambswool Cloaks (I got +3 from one Bombing of 1-2 Mutant Stewies)

 


MUTANT HUMANS

Mutant Human

These will begin to appear after Peterpocalypse Again Part 4 (or sooner). You will need to create items in the Neutralization Station to clear them (Cure Gun). Essentially it is one of your Characters being taken over and turned Mutant. No worries, if you Character is taken over, they will still continue on what ever task they were currently on. You will just need to Cure them to be able to get the Check Mark to clear the Task.

Just like the Mutant Goldfish, you will place the Cure Gun in FRONT of the Target (aka Mutant Humans) and wait for the Mutant Human to turn PURPLE. Once it is purple, tap the Check Mark to Launch the Cure Gun and take out the Mutant Human.

Reward: Chance of +10 Cigarettes

 


NEUTRALIZATION STATION

Neutralization Station

You will find this on the Left Side of the Event Area. It looks like a wrecked airplane. Much like previous Events, here will be where you create an item to help you out in the Event. Each item will require specific Materials and time to create it. Once created, you can use it once.

There will be a CAPACITY (how many TOTAL you can have in Queue and complete in your game). My Game Capacity started with 8. You can increase it if you want +4 by spending Clams on Armageddon Stan’s Trailer.

There will be a QUEUE (the MAX amount of items you can craft at a time). My Game Queue was 6 items total can be crafted at a time, up to Capacity.

The NEW Item added to the Neutralization Station is the Cure Guns to create.

Cure Dart GunCure Gun: Will require 1 Cure Dart to create and 45 minutes to craft.

Cure DartCure Dart: Stan Burn Some Wood OR Peter Eat Other People’s Rations OR Neil Goldman Start Post-Apocalyptic A.V. Club OR Herbert Bathe in Dirty Puddles OR Sidewalk Joe Get Blocked OR Cure Dart Plant

 


POWERPLANT GATE

Power Plant Gates

Tapping on the Gates will tell you how often your “bad guy” will spawn, like the Mutant Goldfish. It will also tell you when the next Upgrade for the Event (Phase 3) will hit along with how many Crisis Level Points you will need to access the content.

Phase 3 right now will require you to hit Crisis Level 8

 


TWINKLY TRADING POST

Twinkly Trading Post

You will find this on the Left Side of the Event Area. It looks like a thrown together Building with lots of “Twinklies” outside. Here is where you can Trade Event Materials collected for the Event Currency Twinkles. Twinkles will be used to purchase items at the Stockpile Tanker. This will be your main source of Twinklies.

Here are the Exchange Options I saw in My Game in Phase 2 (they randomly appeared in no particular order). Yours will vary, but feel free to comment yours below:

50 Water BottleWater Bottles: 5 Twinklies TwinklyTwinklies (leftover from Phase 1)

10 Water BottleWater Bottles AND 15 CigarettesCigarettes: 6 Twinklies TwinklyTwinklies
12 Water BottleWater Bottles AND 17 CigarettesCigarettes: 6 Twinklies TwinklyTwinklies
14 Water BottleWater Bottles AND 19 CigarettesCigarettes: 6 Twinklies TwinklyTwinklies
17 Water BottleWater Bottles AND 20 CigarettesCigarettes: 6 Twinklies TwinklyTwinklies
27 CigarettesCigarettes: 8 Twinklies TwinklyTwinklies
30 CigarettesCigarettes: 8 Twinklies TwinklyTwinklies

 

Water BottleWater Bottles (Always): Clear Mutant Goldfish OR Help Chris Recover from Radiation Sickeness (requires Clevemire) OR Endless Water Tower

CigarettesCigarettes: Bomb Mutant Stewies (Chance) OR Return a Mutant Human back to Normal (Always) OR Mr. Ciggy (Always)


STOCKPILE TANKER

Stockpile Tanker

You will find this on the Right Side of the Event Area. Here is where Buildings/Decorations for the Event can be purchased with Twinkles. Prizes here will have to be unlocked in order. In other words to get to the LAST item, all the items in front of it have to be purchased first.

FYI- Per TinyCo, the “CHANCE” drops mean they can drop 0 OR 1 OR 2 of that item. Just keep that in mind. They are NOT guaranteed drops.

Here are the new items in the Stockpile Tanker for Phase 2

Build A Mutant BearBuild-A-Mutant-Bear Studio (Building): +25CP on Placement, Earns 60 &3CP every 12hrs, Chance of x2 Holy Hand Grenades
Cost~
26Twinklies TwinklyTwinklies

 

Destroyed LibraryDestroyed Library (Building): +43CP on Placement, Earns 40 & 2CP every 6hrs, Chance of x2 Beard Trimmers
Cost~
46Twinklies TwinklyTwinklies

 

New Quahog City HallNew Quahog City Hall (Building): +39CP on Placement, Earns 35 & 1CP every 5hrs, Chance of x2 Codpieces
Cost~
41Twinklies TwinklyTwinklies

 

Mutant Egg HatcheryMutant Egg Hatchery (Building): +57CP on Placement, Earns 45 & 2CP every 8hrs
Cost~
60Twinklies TwinklyTwinklies

 

Mayor Peter StatueMayor Peter Statue (Decoration): +55CP on Placement
Cost~
58Twinklies TwinklyTwinklies

 

Rekt CapitolRekt Capitol: +68CP on Placement, Earns 20 & 1CP every 2hrs, Chance x2 Hair Wax
Cost~
72Twinklies Twinkly Twinklies

 

Armageddon StanArmageddon Stan Smith (Costume): If you do NOT own Stan Smith already, his Costume will come with him as a Character to. +114CP on Unlock, Once you have him you will go to Al’s to complete his Costume for 1 second. His Helmet Task is 4hrs
~Cost
120 Twinklies TwinklyTwinklies

TIMER WARNING!!! Once you unlock the Prize in front of the War Truck (Armageddon Stan), ANYTHING that brings you back to the Stockpile Tanker (Quest, Tasks, ANYTHING) will start the War Truck’s ONE DAY TIMER! Proceed with caution and take your time getting the items you need before triggering his timer if you want the War Truck. Remember, these timed items are optional. It is your choice to try for them, or you can opt to skip them if you would like and just keep working towards getting a hard start on the next Phase.

War TruckWar Truck (Decoration): +350CP on Placement, Gun fires when Truck is tapped
~Cost
260 Twinklies TwinklyTwinklies

 


There you have it, the Basics to at least get you started in Phase 2. I will update a few more items as I finish running through the Event in my game, but the overall idea is there.

What do you think of it so far? Did you have some Twinklies stashed to start into Phase 2 with? What do you think of the new items? Any that you are most interested in? Let us know.

~Bunny

375 responses to “Boomsday Phase 2 Is Here! UPDATED

  1. With only Cleveland that can gather smoke bombs and it being a 6 (or 8 can’t remember) task I see no way to get through this phase in a week or get Jesus in time. Jesus started for me right away last night and I didn’t click anything that would have provoked it as far as I know. So now a day wasted. Yeah I’m hitting the panic button. TC always is a day late and a dollar short in getting fixes in place and never thinks about the long term effects. I.e. if you are behind now, but only just get you on track you will always be behind. They need to do something to catch you up.

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  2. I was building up twinklies in order to get Sidewalk Joe and was only 20 away when phase 2 hit. I’m now on Peterpocalypse part 2 and it will take at least 32 hours to earn the four smoke bombs from Clevemire to be able to move to part 3. However, not being able to earn cigarettes in any great number until part 4 has put me in limbo. There should have been an option for bottle only trade up until part 4, when the mutant humans are properly in the game.

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  3. Phase 1 was so much more enjoyable than all recent events as it was achievable. Phase 2 I have to say looks tough so far. To get Jesus (I too accidentally started the timer) you need Stan’s outfit, which requires all of the twinkie-earned prizes and I assume you then need to get stuff to unlock Stan. Twinkies are coming slowly now, probably until the mutant humans appear. The only way to get 32 rare helmets for Peter’s costume is Stan (who will take ages to unlock to start earning) and Neil… Still trying to get frizz shampoos for Neil and the distillery is now only dropping one instead of two when it does drop anything. Ornamental skulls requires Jesus (highly unlikely to get) or Chris… who is usually sick and now Clevemire is the ONLY way to get smoke bombs so can only clear Chris less often.
    I know its early, but seems back to frustrattingly difficult.

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    • Tinyco told me it’s possible to get him within 7 days… I’ll see how it plays out and keep close eye on it. Mine triggered too accidentally

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      • It’s cool that TC responds back to you with that kind of feedback. It’s somewhat encouraging,but I think they must be smoking crack laced with tiger blood. Now that they increased to 3 bomb givers you get 3 every 6 hours. Even when I wait for eggs to spawn and blast them the most cigarettes I seem to get are 3. So that’s 9 every 6 hours, but not really because the eggs aren’t always spawned so you have to wait for stewies to collect and tap and hope they turn when you want to, etc.

        But let’s say best case scenario. 9 Cigs every 6 hours. Let’s assume that people sleep and realistically you get 3 chances a day covering 18 hours, though I know if you timed it very well there are days you could get 4, but I’m not stretching that far here. So that’s 27 a day. The turn ins I see are 27 cigarettes get you 8 twinkies. However to get the buildings you need much more than week 1. So just based off of smoke bombs in a week you’ll get 56 twinkies. Again best case that you didn’t miss anything. So the way I figure even if you had twinkies saved up by the end of week 2 you’re only 3 buildings into the week.

        Of course mutants are an X factor here as I haven’t seen any so I don’t know the payout, but that’s a huge gap to cover and make up and I’m guessing TC in their infinite wisdom has not thought this all the way through of what that means to get Commander JC. Since you need Stan for him and usually when you unlock the building for Stan you still need to gather materials for him as well which will have a drop rate. So ummmmm. Not looking so good.

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        • All I can say is NEVER try to “Math” this game. Ever. Too many variables, changes, steps, phases. What may add to the calculation today, may not tomorrow. Or an entire new source(s) could be tossed in. Honestly.

          For me, I just built a ton of Furniture Stores and am bombing away at Mutant Stewies as fast as I can. I trap them with my road in the center of my Mazes. Tap on all the egg piles at once, then target the area of the maze they are running into… bombs away. Got 12 total so far.

          As for payouts. I have got good and bad… hence the variable. I have gotten 6 cigs for taking out 2, then 0 for taking out 1, then a mix of like 9 cigs and 6 cloaks for taking out 12… just lots and lots of variables on what drops and in what amount. Just keep trying. Seriously. Don’t stress it. Don’t let the panic rule you or cause you to think it’s impossible. Just keep playing. Keep using strategy. See where it takes you. 🙂

          In the meantime, I am always watching and pushing feedback to them from my point of view as a player as well as the readers here.

          Mutants… well… wait and see. 🙂

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  4. Does anyone know which characters turn into mutants? I want to know who I need to take out of inventory.

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  5. My smoke bombs don’t launch. If I tap the detonator the target zooms in but just shows a greyed out close button and a static lever on the right. Then my carefully corralled mutant stewies scatter. Joy!

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  6. PinkFloydActuary's avatar PinkFloydActuary

    I wonder

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  7. PinkFloydActuary's avatar PinkFloydActuary

    I know it’s too early for me to run around like Panicky Idiot #1, but I can’t see how the smoke bombs aren’t going to be a major roadblock. I can only get one to drop every six hours, and I used that one to get four mutants, which got me 3 cigs. Soooo…at that pace, i can’t advance to part 3 of the quest line until sometime tomorrow, and I can’t even do the math this early to think when I can have enough to get something from the tanker. Someone please talk me off the ledge (backward, not forward, please!)

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  8. I saw your payouts from clearing mutant Stewies and yours is FAR better than in my game! 😦

    I cleared six Stewies with my one and only smoke bomb is was awarded a measly 3 cigarettes and one lambs wool. You got 3 rare lambs wool and more cigarettes from bombing only 1-2 Stewies? TC must REALLY love your game more! Lol!

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  9. And there it is, my delusions of thinking this event was going to be ok has been shattered because both Joe’s and Jesus’ timers have been set off, and I can’t even earn twinkies coz I can’t get cigarettes because there’s only one task to get smoke bombs.

    I have 48 twinkies, probably could have got Joe if phase 2 didn’t hit, even after accidentally triggering the timer. Now I’m bummed. But then, why would I think things would be any different 😦

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  10. Well i was going to be able to get Joe but now that i need cigarettes to get twinkies it’s not going to happen. UGH

    Like

  11. I started the timer for Commander because I was tapping randomly at the screen

    Silly me for not checking the site before

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  12. Every time I tap on the gates to begin phase 2 the app shuts down. Anyone else having this problem?

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  13. Lots of peeps here pissed off bout Commander Jesus timer activating so easily. Happened to me too. Saw there was a task for Peter’s costume that required him, so clicked it thinkin it would take me to an extortionate clam purchasable character and it just started his timer.

    Warning box or symbol on the action (like a small clock and exclamation mark) would be most appreciated by Tiny Co. Of course they’re not going to do that cos things like this get a panic reaction out of us, which, in turn, makes us ponder over purchasing clams so we can have this character, who, ultimately is a temporary benefit in our game, and in our lives. Like a temporary high one gets from sugar, caffeine and illicit substances. So adding an extra level of notification would most likely reduce their income from the game.

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    • Don’t let panic lead you though. 7 days “should” be enough time. I’m watching it. I’ll inform them if it’s not. I didn’t even have him appear in my game until I scrolled past the area and tapped him. They ensure me it’s enough time so I’ll try and see what happena

      Like

  14. The junior high and the furniture store are not dropping smoke bombs for me.

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  15. I took the clam offer, at the moment if you choose no rush delivery on amazon prime you get a £1 app store credit, I had six saved up so it only cost 59p. I bought the ciggy thing to help progress and the mutant fort, just because it looks cool! My only quibble is that the egg piles are very small and a bit hard to spot and likewise the mutant stewies. Looking forward to the coming week, at the moment this event is (like my daughters eyebrows) on fleek!

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  16. Smoke bombs must be dropped by the buildings they listed bc otherwise sidewalk joe is out for me (although I have nearly 200 water bottles to DEF trade in for twinklies), but can’t bc I must have cigarettes now too, but can’t earn them from mutant humans since I can’t get past part 2 of quest line bc I can’t earn 4 smoke bombs until 24 hours later of Clevemire’s six hour action and therefore phase two (even with the 8 hour delay) doesn’t seem as though it was quiiiite ready for release bc it wasn’t fully polished (buildings don’t drop smoke bombs). I think I screwed myself for both Sidewalk Joe AND Commander Jesus unless they reflect what is stated in their FAQs about smoke bomb drops. I feel so stupid for starting that timer AND for not using up all my stockpiled water bottles to trade for Twinklies!!!!

    Anybody else with me?! 😭😰

    Like

    • No worries. Same phased in items exchanges as past. It’ll even out eventually.

      I already messaged them the corrections and hopefully fix coming soon for smoke bombs. 🙂

      Like

  17. So you need helmets to unlock peter and he helps with helmets?

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  18. Hey, Bunny. I have a couple questions. First, is Commander Jesus a skin that comes with the character, if needed, or a separate character? Second question is, if I haven’t started Commander Jesus’s timer, can I still collect for him and, therefore, see his needed items in the building timers as a chance drop? I’m not seeing HH Grenades for BaMB Studio or Beard Trimmers for Destroyed Library. I AM seeing the Codpiece for NQCH, so I don’t think it’s a problem with the Stockpile items. Messaged TinyCo, but thought you might be able to help. Thanks a lot, Bunny.

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    • He looks like a new character, I still need to finish playing through and unlock him myself to update.

      If his items drop, you can collect. However majority of time an item won’t drop unless the Character is live in game.

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  19. Is the cig drop rate random? I hit two mutant Stewies and got one pack. Since it says I need 27 packs to get 8 twinklies I fear this could take a long time. I stockpiled water bottles…over 300 but alas, I have no need for them currently it seems.

    I will say this, I was actually waiting for Phase 2 for once instead of already being 3-4 days behind as a Freemium. So kudos to Tiny Co for that…though now I’m m pretty sure I’m not getting the first building required in Phase 2 anytime soon. So a pox on you Tiny Co. Haha

    Like

    • Yes. Chance as noted. 🙂

      Water Bottles will still have use…just added item. There are several items listed up top of Trade, so each Phase will toss another in the mix.

      Like

  20. I don’t know where the heck my comment is, but I saw the part where the mutants don’t show up until Part 4 so never mind. What I need to be looking for is the Stewie eggs. Is it because I’m still working on the 30 and 40 goldfish maybe? I can still do that. Can’t trade for twinkies though which is bad because I need the last building for Neil.

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  21. Ugh, I clicked on Jesus too. I don’t even have the Distillery yet. Speaking of, the mutants aren’t in my game yet, nor are the Stewie eggs. I’m assuming placing the Distillery would trigger them. The problem is I need cigarettes to trade for Twinkies to get it. Is this a bug or will the mutants eventually arrive on their own?

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  22. Darn. I’d been doing so well, it was so much fun. Now… Random timers for invisible things. Oh well.

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  23. I launched my game an the timer for Jesus already started lol.

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  24. When I bomb Mutant Stewie I only get one or zero cigarettes, never more and I have bombed many so far. Anyone else have the same experience?

    Like

    • It will vary each time as they are chance. Try to hit more if you can.

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    • I hit 5 at once thinking I’d get numerous cigs but only got one. The time before I only hit one stewie because the others got out of the way and I got nothing! These cigs are going to impede all the progress I’ve made so far. I really did well in phase 1 but 2 going to be quite a bit more challenging I can see. It would help if I could get more bombs than from only clevemire 6 hr task, I thought I read the furniture store and buddy high school would drop but they don’t. :-/

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  25. Mutant Stewie just dropped a cloak needed for Commander Jesus, even though he is not triggered in my game yet – I so see the lock above him, but no timer, so he is not triggered, right?

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  26. Gotta love the timers, now I have to be alert for the next 7 days. I’d love a notification for times things. Really annoying to keep having to stress out and barely make it. Especially as a freemium player.

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  27. Those Stewie Eggs are really hard to find once you cleared the first 3 and can’t locate them by clicking on “go” anymore. Is there another way?

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    • As they spawn only by/on roads, try to keep your roads limited to areas you can visually see. You don’t have to move your town around, but you can remove them and only keep small patches that are not obstructed by Buildings and Decorations.

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  28. Phase two hasn’t properly started in my game. I got to the end of the first week’s quest line, tapped on the gates – some of the phase two things are available but the new quest line hasn’t started. Any ideas?
    Thanks everyone!

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  29. Totally accidentally started Jesus too despite waiting for joe costume. Probably will have to decide. Stan has an action for darts but required his house. Despite my searching of my inventory it was nowhere to be found. Reported it and they adjusted the task to work at the Griffen house. Only difficulty is that it requires the new Stan skin which is the next to last prize in phase two and the accumulation of twinklies to get there will take me probably more than a week if I want the joe skin. Also weird that peters new skin helps get helmets but requires helmets…

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    • What do you mean on the Helmets??

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    • It pops up in my al’s too right above the Peter skin. It’s one of the ‘helps with ….’ icons and it has a picture of the helmets on it

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    • Are you sure about that? I’ve been having “Vanilla” Stan doinv his “Burning Wood” task at the Griffin House for Cure Darts since Phase 2 dropped.

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      • NVM, misunderstood what you were saying. Stan dropping darts and costumed Stan being needed for Commander Jesus are two separate issues.

        All I can say is good luck. I’m in the same boat and gave up on Sidewalk Joe, since the only thing he seems to be useful for is an already well-covered CDR Jesus item. If you don’t already have him, I say use the Twinklies you saved up for him for the two buildings you need for CDR Jesus.

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  30. Accidentally started the timer on commander jesus. Way to go, me… Looks like I will have to decide between holding out for the Joe costume or jumping into phase two and try for jesus. Twinklies are slow to accumulate.

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  31. yep. tapped to quickly and started the 7day timer for Commander Jesus. so screwed myself on that one!!!😤👿😤👿😤👿😤👿😤
    ✨💫

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  32. I’m being serious here, how are you all actually clearing out the phases in a few days? I always see comments like ‘I just finished everything, it was easy’, but a week hasn’t even passed yet. How does everyone on this forum complete the content so quickly? I mean I’m still trying to unlock Sidewalk Joe, but I can’t now because I need to get cigarettes, which I can’t do because Mutant Stewies are spawning, and I can’t touch them because I don’t have the materials to get rid of them.

    To top it all off, they (TinyCo) doesn’t leave an in-game message about Commander Jesus, so just touching the tip of him automatically activates a timer. I don’t get how everyone here just casually completes all these timed-challenges for every event on-time?

    Like

    • As to TinyCo info about Jesus… it was there.
      https://tinyco.helpshift.com/a/family-guy/?s=boomsday&f=how-do-i-unlock-commander-jesus

      They always have a generic FAQ in the game and on their site. My FAQ is just usually more detailed, has pics, as well as it is tested live for accuracy and additional specifics.
      https://tinyco.helpshift.com/a/family-guy/?s=boomsday

      If you are asking ME?? I use a LOT of Clams to run through the Event ahead of Players to help them out. It is how the Addicts sites have always functioned. We play the game when it goes live and as we play through it we take thousands of Screenshots, compile posts, update posts, and share all the details and information with our readers.

      As for a regular Player… MANY on this site are Addicts too. That means they are in their games multiple times a day sending Characters on tasks, collecting, etc. By playing the game… you have a better chance of payouts and clearing items. The first Phase went by quite quickly. The Basic Freemium Players had the option to get Joe or just passed. Many did pass. As for Premium Players that spend Clams, again… optional but they move quicker as they buy their way through the Phases.

      Honestly, just play (like the post says). Not everything will be accessible from day one. As you play, you will unlock more. As you unlock more, you keep moving. The way TinyCo works is in steps in phases. This is a thinking and challenging style game. Not a simple tap n go.

      Like

  33. My Buddy Junior High and the Wood store are not showing smoke bombs as an item drop. In fact, their timer was recently up and just coins above buildings. Cleared them, no effect.

    Like

  34. I think with timers they need to put a notification box to ask you if you want to start the timer or not. At least with that it will allow people to back track in case they accidentally click it. That’s my way of saying I pressed it. haha

    Liked by 4 people

  35. For some reason after phase2 hit my game , it kicked Consuela, Spock, Michael Myers, and Jake out of my resort and put them on my streets. It also will not let them check back in. I was able to put 4 replacements from my inventory in, so all seems good.

    Liked by 1 person

  36. About how many Mutant Stewies show up when you tap the eggs? I’m stuck unable to make any more Twinklies without Smokes, so if it’s not very many I’m going to give up on Sidewalk Joe and start in on the Phase 2 items so that I’m at least somewhat progressing this Phase. Having to wait 6hr between smoke bombs is going to be tough already, so if there are only, say…6-8 Mutant Stewies per egg, this could get ugly…

    Like

    • Okay. Just saw the page update. Not many Stewies per batch of eggs, but not too bad on the number of Cigs per if they have a decent spawn rate.

      Like

    • Total??? Hmmmm… Maybe 10-12

      Like

      • I bomb them as soon as I tap on the egg because if I don’t they start running away in different directions. Do more of them spawn if you wait longer to bomb them? Cuz when I bomb them right away it’s only a max of 3 mutant stewie’s and I get 1 maybe 2 packs of smokes.. If any.. Even if I am able to bomb 2 eggs (6 mutant stewie’s) at once- I still only get 1-2 packs of smokes.. Am I doing something wrong?

        Like

  37. The Problem Child's avatar The Problem Child

    Never mind, bunny…the eggs finally showed up.

    Like

  38. Smoke bombs are not obtained from the furniture store or Buddy Cianci Junior High. It says they are but no..

    Like

  39. Mutant Stewie is CREEPY! I have over 12 of them roaming around my city inking everything and aiming at me.

    It looks like Chris gets sick roughly about every 4-6 hours. He has gotten sick 3 times today and always while I have clevemire doing 4-6 hour missions… grrr.

    The twinkies went from 5 to 6 and it isn’t just water bottles anymore. I don’t have a lot of the characters, the smith family, Jesus, t-1000 or the other event characters so I don’t know how long it will take to get bombs but I am actually on time with this event even though I don’t play for a day and a half. I am liking this event so far.

    Like

    • None of those characters earn bombs, only Cleavmire. Those old chars are only earning Toilet Paper and many earn 1 a day.

      Like

  40. Bunny, i can only get smoke bombs from clevemire, your post lists a few other ways that don’t show up for me. “Smoke Bombs: Clevemire OR Quagmire OR Buddy Cianci Junior High OR Furniture Store”

    any advice? thanks!

    Like

    • I was on the road and noted what TinyCo FAQ stated the drops came from. I updated my post with the actual drops once I verified them live in the game and messaged TinyCo the other locations they noted are NOT dropping them. I do not know if they will add them later, but will update once I hear more.

      Like

  41. Argh, they switch out the items needed to get Twinkleys. I was expecting they’d at least keep the one that only needed Water Bottles until after I got rid of it. Now I’m slowed down because I need Cigarettes and I was so close to finishing getting Sidewalk Joe. I’m currently at 102 Twinkleys and still haven’t started his timer.

    Like

  42. Did anyone else goto the stockpile tanker before the phase ended thinking you might not be able to go back to the first weeks prizes…. Well I did and started the 24hr clock which I had no problem with as I had 108 twinkly only need 7 more right not a problem should early do that in the next 24hrs right! …. Well TC moved the goal post and changed the trade in now if nobody has notice you need cigarettes…. Which doesn’t look like I am gonna b ebb enough coming in the 19hrs I got left now…. That’s not RIGHT!!!

    Like

    • I had warned many times throughout Phase 1 that more was coming to exchange in Phase 2. All the icons are up there and have been up there in the Exchange since day one so you new, each Phase releasing a new item. Nothing unexpected, functioning just like every previous event.

      Like

  43. The Problem Child's avatar The Problem Child

    The Mutant Stewie Eggs aren’t showing up in my town. Every time i click on the Clear 3 Mutant Stewie Eggs button I get a box that says there are no more Eggs. None ever showed up to start with.

    Like

  44. Also, In Al Harrington’s to get Ornamental Skulls for Apocalypse Peter is the task, ” Make Commander Jesus do Parkour.” Whatever you do, DO NOT HIT THE “GO” BUTTON as it brings you right to Commander Jesus and starts the timer.

    I PM’ed TinyCo about it and they claimed that Commander Jesus’ timer just starts at the beginning of phase 2 and that I have a week to unlock him. Commander Jesus wasn’t even visible in my game and continued to remain invisible until I restarted my device. I thought it was a bug, but clearly it was just a clam ambush. Thanks TinyCo. 😦

    Like

    • See what happens over 7 days. Give it a try and see if he is easier to unlock instead of panic. I know the timers aren’t fun… but they are standard TinyCo.

      Like

  45. Is anyone else having issues seeing eggs and mutant Stevie’s? I’m on the first part of the quest line for part 2 and it keeps telling me there are no eggs? And I’ve upgraded my gates… Anyone else having the same problem?

    Like

  46. Thanks for the warning on commander Jesus. However, there’s a task for apocalypse Peter that uses Jesus. Oooh? What’s that? Tap on that task and the timer starts. Also, I’m only seeing 2 ways to get the smoke bombs. A task for Clevemire and a clam purchase building. Looks like the long grind is back.

    Like

  47. Thanks, Bunny. Question. I could have sworn The Mutant Fort was available by trading in Toilet Paper. I placed it and clams were deducted from my account. When I tap on it, it doesn’t show that it does anything. Perhaps I made a mistake and it was a clam purchase. Hope you can clarify as you get more info up.

    Like

  48. I didn’t know what I was tapping yet and I accidentally triggered Jesus’ 7 day timer already! I really hope I didn’t screw the pooch on this one, ugh!!! 😦 Poor me. Waaaah!

    What do you think, Bunny? Do you think I still may have a chance to completely unlock Stan and have him perform the task twice needed to unlock Commander Jesus? I don’t see a clam cost for him in case I need to speed something up….do you know why there isn’t a clam total for him yet?

    Like

  49. All I can say is don’t click on Jesus on the Peter skin…. LoL….

    7 days isn’t bad especially what is wanted for it…Guess it might be bad if you don’t have the buildings yet…..

    Besides that it’s a good start….

    Like

    • Yup, I was taken there from Al’s after clicking on the apocolypse Peter skin. Tinyco might want to make it a bit more difficult to get to commander Jesus ie advise it will start a 7 day timer and do you wish to proceed

      Like

  50. Word of warning. Don’t touch the guy sitting in the back of the Reactor area. Name is Commander Jesus. Starts a 7 day clock. Don’t know how many of these I’ve done before, but for some reason I still clicked on him…smh… Requires Armageddon Stan, which I’m assuming is in the Stockpile Tanker (which I’m avoiding so I can potentially still get Sidewalk Joe) plus a whole lot of other stuff…

    Like

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