Hey there readers, with prohibition coming to an end it’s time for us to put the brakes on our sobriety and have some fun, and what better for us to do than waffle on about than the event in general. Yes, Peter’s Prohibition Party saw us spend 2 weeks travelling back to the Roaring 20’s, and to be honest it all felt a bit much, something just felt wrong throughout the whole event, I’m not sure why I felt so off during this one, maybe I’ve done too much time travelling recently or it was that prohibition booze ban.
It all started with no hints or clues to what was coming beforehand, after the madness of Quahog’s Excellent Adventure I felt ready for a break, I think the combination of that full on event collided harshly with me trying to pull info for you guys from only my own game, and frustration started to bite. So the last thing I wanted was a new event starting as soon as the last one ended. But hey that’s what happened so we just had to go with the TinyCo flow.
I could have sworn after the disastrous timers used during our Excellent Adventure, TinyCo would cut us some slack but no, the new event would come in 2 timed Chapters, a little but similar to the format of The Hauntening, which to be honest was a disaster. I immediately hoped TinyCo had learned from that but it soon became obvious not only would this event have a similar feel but it would also have similar glitches and timer issues. From very early on I knew it wasn’t going to be a happy 2 weeks in the comments here, and I was right, I think this was the most maligned event since the Quahog’s Not So Silent Night event.
The unhappiness over the timed Chapter 1 content was heightened by the issue with unlocking Ted in the previous event, a timer combined with poor drop rates had seen many unable to unlock the freemium character of the event, and saw the hatred of timers that’s always been there reach fever pitch. So to then find out in the new event ALL the first weeks content was on a timer did not go down well. And I can understand why. So I get your frustrations readers, I really do!!!
These frustrations grew when Johnny’s timer glitched, a freemium character who should have been available to unlock until the end of Chapter 1 suddenly developed his own timer, which of course was shorter, cutting off unlocking him well before time. The exact same issue that happened with Carl in The Hauntening. Copy and pasting of bad coding perhaps to blame here. But it shows a deeper issue that the mistakes that are alienating core players keep being repeated. Yes, TinyCo tried to put this right by awarding Johnny to those who were close to getting him, but then after all that work we find out .Johnny is completely useless in Chapter 2.
Now admittedly I only made 1 premium purchase during the event, I bought Flapper Bonnie, but only to try move a bit quicker to get details for the site. She probably helped me to unlock Roaring 20’s Stewie so I shouldn’t complain, but hey I’m in that sort of mood so I will. What the deuce to her costume, now I’ll admit I’m more geek than chic, but even I know that Flapper Bonnie’s costume should have looked flamboyant and fabulous, instead she looked like she was dressed for an interview with the women’s guild. C’mon TinyCo, you don’t usually let us down with the animation, but you did on this one.
I did enjoy that much of the new Characters and costumes were from the show, but even that didn’t stop the event from being lacklustre. Although I laughed a lot at Burlesque Peter’s animated tasks, and thoroughly enjoyed Vaudeville Guy’s, one dead man and his dog animated show. They added a hint of fun but not enough to redeem the event.
But now let’s take a more in-depth look at the event, and yes I will say this from the off, a lot of players got frustrated when things got tough very quickly.
A 2 week event that once again had timers, TinyCo must surely realise by now these timers are alienating more & more players. It’s crazy disappointing to miss out on a show character like Johnny this way, and even worse that if you couldn’t play a lot either week you could walk away from the whole event with nothing!
Again I’d like mention TinyCo they need to remember the players who are completing events, there needs to be a reward, a little something for completing the final Main Questline, it was a very popular idea when put forth in our recent poll, and as you ask us to do these polls TinyCo it would be nice if some of the requests made, made it into the game. This was one tough 2 week event and completing each Chapter’s Questline should have been rewarded.
Family Guy content, Johnny & Vaudeville Guy, and some costumes that tie in to episodes. But it all felt a little thrown together.
Some complaints here, although a good range characters were used, one major hiccup was having Lois dropping a rare item whilst constantly being hung over, and there were issues in my game with her not completing her task. The other seemed to be about Axes and Hangover Cures , they just weren’t dropping often enough for many of you.
What did I like, well we got 2 new freemium characters from the show. Well that’s if you managed to unlock them that is. Didn’t like that they used timers again. Johnny was extremely difficult if not downright impossible for some players to get in Chapter 1, I struggled, although I did unlock him eventually it really shouldn’t have been that tough. And despite a lot of feedback on the drop issue TinyCo again didn’t act, this is sadly what is further pushing players away. I think many are starting to feel Quest For Stuff is not getting the attention it deserves, instead TinyCo are concentrating more on Avengers Academy and the upcoming Futurama game, and we’re getting thrown some crumbs.
TinyCo promised us some new gameplay and we got it with the Chapters but it was really just the same as the cases in The Hauntening and like then it didn’t work.
There had been improvements in this area, but it seems to be going rapidly backwards. I get it’s a tough shift on the TinyCo support but too many responses really just consist of telling us either things are ok, or yeah we know there’s an issue but we can’t do a thing about it. Personally I had reason to contact them 3 times this event, regarding 3 different issues and all received the same standard response which neither answered my query or sorted my issue. I think it’s time for a rethink guys!
No real issues arose in these apart from no completion reward.
Completely random drops on items for timed characters should be banned! And building drops seem to be becoming an issue, complete,y stopping for days at times.
So fellow addicts, that’s just some of my thoughts, and I want to stress they are just my thoughts, as Bunny didn’t play the event and I’m not sure what Lotty is doing, last I knew she’d decided to stop playing. So I can’t get their opinions for you.
Anyway that’s my ramblings, now I want you to tell me your thoughts. But please don’t turn this into a roaring session or Bunny will send me off on a one way journey to the 20’s. Please give us your feedback and thoughts in a had a few martinis and feeling jolly sort of way. Tell us what you liked, didn’t like? What you’d like to see more of, what you’d like to see less off. Share with us everything and anything you think would improve FGQFS, as TinyCo do read this blog and of course Bunny also takes your feedback to TinyCo. And if you can please take a minute to complete the end of event poll at the end of this I’d be very grateful.
And just incase you can’t see the poll or find it jumps about when you’re trying answer, here’s the direct link:
~ Russian Tigger